Smudge Catt Ezili (Battles 2): Difference between revisions
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Additionally, Smudge Catt Ezili exclusively gains the following buffs: | Additionally, Smudge Catt Ezili exclusively gains the following buffs: | ||
*+6 damage to MOAB-Class Bloons per level at the time of activation (+42 at level 7, +48 at level 8, and so on, up to + | *+6 damage to MOAB-Class Bloons per level at the time of activation (+42 at level 7, +48 at level 8, and so on, up to +120 at level 20) | ||
*-50% attack cooldown (-60% total, effectively increasing attack speed by ~150%) | *-50% attack cooldown (-60% total, effectively increasing attack speed by ~150%) | ||
===Go Smudge GO!=== | ===Go Smudge GO!=== | ||
[[File:BTDB2 smudge catt go smudge aa.png|50px|right]] | [[File:BTDB2 smudge catt go smudge aa.png|50px|right]] | ||
'''Go Smudge GO!''' is unlocked at level 10. It places a hex effect on up to three of the strongest non-[[BAD (Battles 2)|BAD]] [[MOAB-Class Bloon]]s on-screen. Each second, it deals plasma-type damage equal to 1 plus 4% of the target's maximum health (capped at 5,000 damage), for 5 seconds. If the target pops while hexed, it spawns no children. This ability cannot be activated if there is no targetable Bloon on-screen. It has a 60-second cooldown and no initial cooldown. | '''Go Smudge GO!''' is unlocked at level 10. It places a hex effect on up to three of the strongest non-[[BAD (Battles 2)|BAD]] [[MOAB-Class Bloon]]s on-screen. Each second, it deals plasma-type damage equal to 1 plus 4% of the target's maximum health (capped at 5,000 damage), for 5 seconds. If the target pops while hexed, it spawns no children. Unlike normal Ezili's MOAB Hex, Smudge's Go Smudge GO! cannot jump to the next target. This ability cannot be activated if there is no targetable Bloon on-screen. It has a 60-second cooldown and no initial cooldown. | ||
At level 20, the hex can target BADs and it deals damage equal to 1 plus 4.5% of the target's maximum health per tick. | At level 20, the hex can target BADs and it deals damage equal to 1 plus 4.5% of the target's maximum health per tick. | ||