Update history:Bloons TD 6/Version 21.0: Difference between revisions

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| tower = Mortar Monkey
| tower = Mortar Monkey
| quote = Mortar’s Faster Reload feels like a ‘required’ as a crosspath with Burny Stuff never scaling well on any path but it’s own. We like choices not requirements so to counter this we have made Burny Stuff scale with top-path damage & shifted a small amount of the speed from Faster Reload onto the base mortar and reduced base accuracy considerably.
| quote = Mortar’s Faster Reload feels like a ‘required’ as a crosspath with Burny Stuff never scaling well on any path but it’s own. We like choices not requirements so to counter this we have made Burny Stuff scale with top-path damage & shifted a small amount of the speed from Faster Reload onto the base mortar and reduced base accuracy considerably.
| tiers 1 = 000
| tiers 1 = 000,10x,20x,30x,40x,50x,x10,x20,x30,x40,x50
| changes 1 = *{{nerf|Base Mortar random spread area increased in size|18|30|note=X-X-1 Increased Accuracy random spread area stays the same (8)}}
| changes 1 = *{{nerf|Base Mortar random spread area increased in size|18|30|note=X-X-1 Increased Accuracy random spread area stays the same (8)}}
*{{buff|Mortar base rate of fire increased|2.2|2}}
| quote 1 = Mortar’s Faster Reload feels like a ‘required’ as a crosspath with Burny Stuff never scaling well on any path but it’s own. We like choices not requirements so to counter this we have made Burny Stuff scale with top-path damage & shifted a small amount of the speed from Faster Reload onto the base mortar and reduced base accuracy considerably.
| quote 1 = We have shifted a small amount of the speed from Faster Reload onto the base mortar and reduced base accuracy considerably.
| tiers 2 = 10x,20x,30x,40x,50x,x01,x02,x03,x04,x05
| tiers 2 = x1x
| changes 2 = *{{buff|Mortar base rate of fire increased|2.2s|2s}}
| changes 2 = *{{nerf|Faster Reload rate buff reduced|30%|25%}}
| tiers 3 = x1x
| tiers 3 = x2x
| changes 3 = *{{nerf|Faster Reload rate buff reduced|30%|25%}}
| changes 3 = *{{nerf|Rapid Reload rate buff reduced|30%|28%}}
| tiers 4 = x2x
| quote 3 = Mortar’s Faster Reload feels like a ‘required’ as a crosspath with Burny Stuff never scaling well on any path but it’s own. We like choices not requirements so to counter this we have made Burny Stuff scale with top-path damage.
| changes 4 = *{{nerf|Rapid Reload rate buff reduced|30%|28%}}
| tiers 4 = 302
| tiers 5 = 302
| changes 4 = *{{buff|Burny Stuff damage increased|1|2}}
| changes 5 = *{{buff|Burny Stuff damage increased|1|2}}
| quote 4 = Mortar’s Faster Reload feels like a ‘required’ as a crosspath with Burny Stuff never scaling well on any path but it’s own. We like choices not requirements so to counter this we have made Burny Stuff scale with top-path damage.
| tiers 6 = 402
| tiers 5 = 402
| changes 6 = *{{buff|Burny Stuff damage increased|1|3}}
| changes 5 = *{{buff|Burny Stuff damage increased|1|3}}
| tiers 7 = 502
| quote 5 = Mortar’s Faster Reload feels like a ‘required’ as a crosspath with Burny Stuff never scaling well on any path but it’s own. We like choices not requirements so to counter this we have made Burny Stuff scale with top-path damage.
| changes 7 = *{{buff|Burny Stuff damage increased|1|25}}
| tiers 6 = 502
| quote 1 tiers = 000,10x,20x,30x,40x,50x,x10,x20,x30,x40,x50,10x,20x,30x,40x,50x,x01,x02,x03,x04,x05,x1x,x2x,302,402,502
| changes 6 = *{{buff|Burny Stuff damage increased|1|25}}
| quote 6 = Mortar’s Faster Reload feels like a ‘required’ as a crosspath with Burny Stuff never scaling well on any path but it’s own. We like choices not requirements so to counter this we have made Burny Stuff scale with top-path damage.
}}
}}