ARBITR: Difference between revisions
Qwertyxp2000 (talk | contribs) correction with the card immobile stuff (contradicts polavux's stuff) |
Adding ARBITR's full name mentioned via the 4.0 update video |
||
| Line 20: | Line 20: | ||
|delay =∞ | |delay =∞ | ||
}} | }} | ||
The '''ARBITR''' is a [[Bloon (BCS)|Large Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. While in play, it prevents the opponent's [[Bloon (BCS)|Bloon]]s from attacking at the end of the opponent's [[turn]] when they have zero Delay, and Bloons at zero Delay stay at zero Delay. | The '''ARBITR''' (short for '''A'''rea '''R'''esponse '''B'''loon '''I'''nvasion '''T'''arget '''R'''estrictor) is a [[Bloon (BCS)|Large Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. While in play, it prevents the opponent's [[Bloon (BCS)|Bloon]]s from attacking at the end of the opponent's [[turn]] when they have zero Delay, and Bloons at zero Delay stay at zero Delay. | ||
As this Bloon has infinite delay, it cannot be affected by delay modifiers (e.g. [[Quick Ready]], [[Slowing Bloon]]), but can still be targeted by delay modifiers, and always stays towards the back of the queue. | As this Bloon has infinite delay, it cannot be affected by delay modifiers (e.g. [[Quick Ready]], [[Slowing Bloon]]), but can still be targeted by delay modifiers, and always stays towards the back of the queue. | ||