Gwendolin (BTD6): Difference between revisions

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==Mechanics==
==Mechanics==
===Pyro gun===
===Pyro gun===
{{incomplete|Elaborate on improvements to flame projectile. Two flames is just like Bucc Double Shot, and not consume Alch buffs faster? Level 9 is true? Check projectile speed and projectile lifespan stats of all levels}}
Gwendolin's main attack is a flamethrower that shoots flame projectiles. At base, each flame pops up to deals 1 damage to up to 2 Bloons, and she attacks every 0.5 seconds. It gains the following improvements as Gwendolin levels up:
Gwendolin's main attack is a flamethrower that shoots flame projectiles. At base, each flame pops up to deals 1 damage to up to 2 Bloons, and she attacks every 0.5 seconds. It gains the following improvements as Gwendolin levels up:
{|class="wikitable"
{|class="wikitable"
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|-
|-
!1
!1
|1 damage, 2 pierce, 0.5s attack cooldown
|1 damage, 2 pierce, 0.5s attack cooldown, 38 range, 2 radius, 200 speed, 1s lifetime
|-
|-
!2
!2
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|-
|-
!7
!7
|Shoots two flames per shot.
|Shoots two flames per shot (Still counts as 1 attack for alch buffs)
|-
|-
!9
!9
|Flames deal 2 damage, and burn damage per tick increased to 2.
|Damage increased to 2  
Every level increases burn duration by +1s starting at 4s at Level 9 and up to 15s at Level 20
Every level increases burn duration by +1s starting at 4s at Level 9 and up to 15s at Level 20
|-
 
!10
Every level increases burn damage per tick by +1 starting at 2 at lv 9, and up to 13 at lv 20
|Every level increases burn damage per tick by +1, starting from 3 at Level 10 and up to 13 at Level 20.
|-
|-
!11
!11
|Increases attack range slightly.
|Range increased to 41
|-
|-
!12
!12
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|-
|-
!13
!13
|Pierce increased to 8, increases projectile speed, and increases projectile lifespan.
|Pierce increased to 8, speed increased to 250, lifetime increased to 1.25s
|-
|-
!15
!15
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|-
|-
!3
!3
|Deals 1 damage every 0.2 seconds to 20 bloons per tick
|Deals 1 damage every 0.2 seconds to 20 bloons per tick in a radius of 15
|-
|-
!7
!7
|Deals damage twice as fast and can hit up to 40 Bloons per tick. Radius of the fire wall increases by 33%.
|Deals damage twice as fast and can hit up to 40 Bloons per tick. Radius of the fire wall increases to 20
|-
|-
!11
!11
|Can hit up to 60 Bloons per tick. Targeting range increases slightly.
|Can hit up to 60 Bloons per tick. Targeting range increases slightly
|-
|-
!14
!14