Cripple MOAB (BTD6): Difference between revisions

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'''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of Sniper Monkey's bullets from 30 to 280, and grants bullets an area effect that deals 28 damage to up to 10 Bloons near the impact location (up to a distance of 8 [[Unit|units]]).
'''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of Sniper Monkey's bullets from 30 to 140, and grants bullets an area effect that deals 28 damage to up to 10 Bloons near the impact location (up to a distance of 8 [[Unit|units]]).


This upgrade increases the amount of time [[MOAB-Class Bloon]]s are stunned on hit. It also allows Cripple MOAB's main bullets to apply a cripple debuff to MOAB-class bloons, which makes them take +5 damage from all damage sources.  
This upgrade increases the amount of time [[MOAB-Class Bloon]]s are stunned on hit. It also allows Cripple MOAB's main bullets to apply a cripple debuff to MOAB-class bloons, which makes them take +5 damage from all damage sources.  
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==Strategy==
==Strategy==
Cripple MOAB deals exceptional single-target damage on its own right, in addition to providing a debuff and allowing towers to maximize damage against single targets, hence standing out the most in [[Boss Bloon Event]]s (against Tier 2+) and [[Boss Rush]]. In these cases, set it to [[Strong]] to affect the strongest blimp, but set it to [[First]] against [[Dreadbloon (BTD6)|Dreadbloon]] to avoid [[Rock Bloon]]s. As its blimp debuff is a flat damage bonus, towers that benefit the most from the debuff are those which shoot a plethora of low-damage projectiles, such as [[Overdrive (BTD6)|Overdrive]]s, [[Sun Avatar (BTD6)|Sun Avatar]]s, and Shinobi-buffed [[Bloonjitsu (BTD6)|Bloonjitsu]]s. The debuff also makes Cripple MOAB powerful in [[Freeplay]].
Cripple MOAB deals exceptional single-target damage on its own right, in addition to providing a debuff and allowing towers to maximize damage against single targets, hence standing out the most in [[Boss Bloon Event]]s (against Tier 2+) and [[Boss Rush]]. In these cases, set it to [[Strong]] to affect the strongest blimp, but set it to [[First]] against [[Dreadbloon (BTD6)|Dreadbloon]] to avoid [[Rock Bloon]]s. As its blimp debuff is a flat damage bonus, towers that benefit the most from the debuff are those which shoot a plethora of low-damage projectiles, such as [[Overdrive (BTD6)|Overdrive]]s, [[Sun Avatar (BTD6)|Sun Avatar]]s, and Shinobi-buffed [[Bloonjitsu (BTD6)|Bloonjitsu]]s. The debuff also makes Cripple MOAB powerful in [[Freeplay]].<!-- no its not a good tower in chimps lol.  -->


In [[CHIMPS]], Cripple MOAB is also a solid tower, dealing large amounts of damage with both its main bullet and explosion, in addition to providing utility with its stun and debuff. When using it, the [[Axis of Havoc]] setup (with all Tier 5 Snipers) is simple yet powerful, as {{B|Elite Sniper|BTD6}} buffs it and {{B|Elite Defender|BTD6}}. In this setup, Cripple MOAB takes care of blimps and aids the other Snipers with its debuff, Elite Sniper cleans up Bloons, and Elite Defender deals good overall damage (with 0-2-5) or excels in single-target damage (with 2-0-5). Cripple MOAB remains strong on its own outside the Axis of Havoc, being able to aid a variety of strategies.
In [[CHIMPS]], Cripple MOAB is also a solid tower, dealing large amounts of damage with both its main bullet and explosion, in addition to providing utility with its stun and debuff. <!-- this should be on the axis of havoc strategy section. Not here -->When using it, the [[Axis of Havoc]] setup (with all Tier 5 Snipers) is simple yet powerful, as {{B|Elite Sniper|BTD6}} buffs it and {{B|Elite Defender|BTD6}}. In this setup, Cripple MOAB takes care of blimps and aids the other Snipers with its debuff, Elite Sniper cleans up Bloons, and Elite Defender deals good overall damage (with 0-2-5) or excels in single-target damage (with 2-0-5). Cripple MOAB remains strong on its own outside the Axis of Havoc, being able to aid a variety of strategies.


Attack speed buffs, such as {{B|Jungle Drums|BTD6}} and {{B|Berserker Brew|BTD6}}, are recommended for greater standalone damage and higher debuff uptime, with 5-0-2 achieving full debuff uptime against BADs and Bosses with either of them. 5-0-2 is the optimal crosspath for Cripple MOAB in CHIMPS and against Bosses (except Phayze), allowing it to deal more overall damage with its bullets and explosions. 5-2-0 is preferred against Phayze (which demands innate [[Camo Bloon (BTD6)|Camo]] detection) and in Freeplay (in which the debuff is by far its most important attribute, and 5-2-0's group debuff is far preferable to 5-0-2's single-target debuff).
Attack speed buffs, such as {{B|Jungle Drums|BTD6}} and {{B|Berserker Brew|BTD6}}, are recommended for greater standalone damage and higher debuff uptime, with 5-0-2 achieving full debuff uptime against BADs and Bosses with either of them. 5-0-2 is the optimal crosspath for Cripple MOAB in CHIMPS and against Bosses (except Phayze), allowing it to deal more overall damage with its bullets and explosions. 5-2-0 is preferred against Phayze (which demands innate [[Camo Bloon (BTD6)|Camo]] detection) and in Freeplay (in which the debuff is by far its most important attribute, and 5-2-0's group debuff is far preferable to 5-0-2's single-target debuff).