Alluring Melody: Difference between revisions

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'''Alluring Melody''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It now can create a musical circle around itself which sucks in small bloons detonating all damage-over-time (DoT) effects, stripping Camo properties, and spinning them around anticlockwise until the circle disappears. Splashes from the tridents also have 9 pierce instead of 3.
'''Alluring Melody''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It now can create a musical circle around itself which sucks in small bloons detonating all damage-over-time (DoT) effects up to 50 damage, stripping Camo properties, and spinning them around anticlockwise until the circle disappears. Splashes from the tridents also have 9 pierce instead of 3.


==Mechanics==
==Mechanics==
===Trance===
===Trance===
The trance attack repeatingly pulls in bloons every 0.3s (0.27s with 1-0-3, 0.234s with 2-0-3), sucking in up to 4 bloons (6 with 0-1-3) at a time, and consumes 2 pierce versus Ceramics. Upon pulling in a bloon, the latest damage-over-time effect on a bloon deals all its damage instantaneously, capped at 200 damage. Bloons affected the trance will orbit around the Mermonkey for 6 seconds, with radius of 30 units, and once no longer tranced it cannot be pulled in again for 4 seconds after the orbit ends.<!--is it just the merm's own attack that is 4s downtime? didn't change that yet...--> This attack also pauses the trident attack for 1.2 seconds (1.02s with 1-0-3, 0.804s with 2-0-3).
The trance attack repeatingly pulls in bloons every 0.3s (0.27s with 1-0-3, 0.234s with 2-0-3), sucking in up to 4 bloons (6 with 0-1-3) at a time, and consumes 2 pierce versus Ceramics. Upon pulling in a bloon, the latest damage-over-time effect on a bloon deals all its damage instantaneously, capped at 50 damage. Bloons affected the trance will orbit around the Mermonkey for 6 seconds, with radius of 30 units, and once no longer tranced it cannot be pulled in again for 4 seconds after the orbit ends.<!--is it just the merm's own attack that is 4s downtime? didn't change that yet...--> This attack also pauses the trident attack for 1.2 seconds (1.02s with 1-0-3, 0.804s with 2-0-3).


===Trident===
===Trident===