Spike Factory (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
wouldn't it be better if it's above stats and below upgrades
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==Upgrades==
==Upgrades==
{{BTD6 upgrade list by tower|Spike Factory|paragon=y}}
{{BTD6 upgrade list by tower|Spike Factory|paragon=y}}
==Stats==
{{BTD6 base stats by tower|Spike Factory}}


==Related Monkey Knowledge==
==Related Monkey Knowledge==
A list of [[Monkey Knowledge (BTD6)|Monkey Knowledge]] that are specific to the Spike Factory. Does not include Monkey Knowledge that are specific to the [[Support]] class or all [[tower]]s.
A list of [[Monkey Knowledge (BTD6)|Monkey Knowledge]] that are specific to the Spike Factory. Does not include Monkey Knowledge that are specific to the [[Support]] class or all [[tower]]s.
{{BTD6 mk list by name|One More Spike;First Last Line of Defense;Hi-Value Mines;Very Shreddy}}
{{BTD6 mk list by name|One More Spike;First Last Line of Defense;Hi-Value Mines;Very Shreddy}}
==Stats==
{{BTD6 base stats by tower|Spike Factory}}


==Costs and sell values==
==Costs and sell values==
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{{strategy needed|Add a prose version with a few paragraphs (up to 2) and then add a More Tips section to get started with a few tips before the main strategy page}}
{{strategy needed|Add a prose version with a few paragraphs (up to 2) and then add a More Tips section to get started with a few tips before the main strategy page}}


*The Spike Factory is best placed at the end of the track, so that it has the most time possible to build up spike piles.
In general, the Spike Factory as a whole is versatile for both general cleanup and single-target damage, depending on its upgrades.
 
The Spike Factory is best placed at the end of the track, so that it has the most time possible to build up spike piles.


==Changes from ''Bloons TD 5''==
==Changes from ''Bloons TD 5''==