MOAB Shove (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
{{Strategy needed|Needs crossverification from experts (remove if you are not Qwertyxp2000)}} | {{Strategy needed|Needs crossverification from experts (remove if you are not Qwertyxp2000)}} | ||
MOAB Shove is one of the cheapest MOAB stalls, | MOAB Shove is one of the cheapest MOAB stalls, excelling against singled-out blimps, virtually<!--dart and missile break true permastall--> permastalls a single MOAB and significantly slows a single BFB, visible DDT, or ZOMG, but falling off against multiple at a time. However, it stands out against both midgame MOABs and versus BFBs and ZOMGs in the late-game. It's a very potent support for low cost, especially on multilane maps, which often separate MOABs on different lanes, allowing Shove to focus on one at a time. On certain multilane maps, a single MOAB or BFB can be singled out for a round stall to cool off activated abilities. | ||
0-1-3 is preferred for its strong shove, and can also slowly push back a single BFB. 0-2-3 can target DDTs innately, though this is outclassed by more reliable DDT slowdowns such as [[Bloon Sabotage (BTD6)|Bloon Sabotage]], while top crosspaths are only beneficial if planning to further upgrade to [[Comanche Defense (BTD6)|Comanche Defense]]. | 0-1-3 is preferred for its strong shove, and can also slowly push back a single BFB. 0-2-3 can target DDTs innately, though this is outclassed by more reliable DDT slowdowns such as [[Bloon Sabotage (BTD6)|Bloon Sabotage]], while top crosspaths are only beneficial if planning to further upgrade to [[Comanche Defense (BTD6)|Comanche Defense]]. | ||