Faster Throwing (BTD6) (Boomerang Monkey): Difference between revisions

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==Strategy==
==Strategy==
Faster Throwing is rarely used on its own, as it falls behind adding another 0-0-0 Boomerang Monkey in terms of efficiency. Thus, Faster Throwing is mainly used as a crosspath, where it becomes a good early-game tower that is affordable at the start of [[CHIMPS]]<!--e.g. $645 for 0-1-1--> and can be used for maps such as [[Infernal]] when crosspathed with {{B|Red Hot Rangs|BTD6}}.  
{{BTD6 last updated|49.2|section=y}}Faster Throwing is rarely used on its own, as it falls behind adding another 0-0-0 Boomerang Monkey in terms of efficiency. Thus, Faster Throwing is mainly used as a crosspath, where it becomes a good early-game tower that is affordable at the start of [[CHIMPS]]<!--e.g. $645 for 0-1-1--> and can be used for maps such as [[Infernal]] when crosspathed with {{B|Red Hot Rangs|BTD6}}.  


When crosspathing with Tier 3's and above, it is nearly universally recommended to continue crosspathing to {{B|Faster Rangs|BTD6}}. Faster Throwing is the optimal crosspath for {{B|Glaive Lord|BTD6}}, {{B|Kylie Boomerang|BTD6}}, and {{B|MOAB Domination|BTD6}}. It is optimal with {{B|MOAB Press|BTD6}} when the map has one entrance per round and {{B|M.O.A.R Glaives|BTD6}} when it is buffed by {{B|Berserker Brew|BTD6}}, but not recommended for {{B|Glaive Ricochet|BTD6}}.
When crosspathing with Tier 3's and above, it is nearly universally recommended to continue crosspathing to {{B|Faster Rangs|BTD6}}. Faster Throwing is the optimal crosspath for {{B|Kylie Boomerang|BTD6}} and {{B|MOAB Domination|BTD6}}. It is optimal with {{B|MOAB Press|BTD6}} when the map has more than one entrance per round and {{B|M.O.A.R Glaives|BTD6}} when it is buffed by {{B|Berserker Brew|BTD6}}, but not recommended for {{B|Glaive Ricochet|BTD6}}.


==Update history==
==Update history==