User:Qwertyxp2000/Sandbox/Strategy sections for upgrades/BTD6: Difference between revisions

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===Spactogon===
===Spactogon===
===Engigon===
===Engigon===
:''old engigon section sucks, gonna start over''
:''duhh... add what bosses they excel and don't, well blasta stinks because you cannot circumvent the purple immunity and the overheat and meteors mess abilities''
Master Builder has outstanding support on Paragons, in addition to Mega Sentries that can deal a lot of damage at once when detonated. It stands out on Timed Boss Events, as well as Least Tier Boss Events. The nailgun is decent at stalling blimps while doing fair damage to Bosses. Versus Bosses, its best matchup is [[Bloonarius (BTD6)|Bloonarius]], due to the lack of skull protection,<!--whatever it is--> while its worst matchup is [[Blastapopoulos (BTD6)|Blastapopoulos]] because of the Mega Sentry's inability to pop Purple and the harmed cooldown.
Degrees are important for Master Builder so it can speed up its self-ultraboost, have improved one-shot capabilities, and higher uptime for its Power Glove on Paragons. For just the Power Glove, Degree 40 is a balanced amount of Power Glove uptime for not much investment required.
For maximum pops, [[XXXL Trap (BTD6)|XXXL Trap]] paired with [[Rubber to Gold (BTD6)|Rubber to Gold]] and [[Bounty Hunter]] is the best method of building its pops; its income generation builds most of the Master Builder's pop requirement. Additionally, [[Ultraboost (BTD6)|Ultraboost]] and [[Overclock (BTD6)|Overclock]]s can be used to boost Farms for more income, and for the latter they serve as the most expensive T4 Engineers. For cheapest T2 and T3 combinations for the most tiers, use 0-2-2 and 0-2-3.