User:Qwertyxp2000/Sandbox/Strategy sections for upgrades/BTD6: Difference between revisions

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===x-3-x===
===x-3-x===
===x-4-x===
===x-4-x===
Bounty Hunter has decent single-target and support for its cost. The marked status helps Desperadoes deal much more damage to single bloons, such as the single blimps on Rounds 60, 80, and 100. Marked to Pop ability has a fair amount of burst damage. The improved Take Aim's bigger range is best applied on single towers that need very wide coverage for a while, and the capability to pop Black, White, and Purple Bloons is most effective on towers with these specific weaknesses, such as [[The Biggest One (BTD6)|The Biggest One]] (versus DDTs), [[Recursive Cluster (BTD6)|Recursive Cluster]], [[Arctic Knight]], and [[Ring of Fire (BTD6)|Ring of Fire]].
2-4-0 is usually better crosspath due to its large synergy with [[Quickdraw (BTD6)|Quickdraw]]'s speed buffs when attacking far targets, compared to 0-4-2 which doesn't tend to have as much overall attack speed.
===x-5-x===
===x-5-x===
===x-x-1===
===x-x-1===
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===x-x-4===
===x-x-4===
===x-x-5===
===x-x-5===
XXXL Trap excels at insta-killing MOAB-Class Bloons, especially for later rounds such as round 81 and above, and on cash-generating game modes it is a solid mid-to-late-game income option when combined with income-per-pop buffs such as [[Monkey City (BTD6)|Monkey City]], [[Rubber to Gold (BTD6)|Rubber to Gold]], and [[Bounty Hunter]] (if used only for MOAB-class). It is better suited to insta-killing slower Bloons such as [[ZOMG (BTD6)|ZOMGs]] and [[BFB (BTD6)|BFBs]] rather than faster Bloons such as [[DDT (BTD6)|DDTs]],<!--btw, no more instakill of rocks with xxxl?--> which can slip by during the downtime of the traps. Additionall, it is a great way to accumulate pops for [[Master Builder]], as the XXXL Trap's income bonuses count for extra pops even with income-per-pop buffs.
Crosspaths are beneficial to improving its efficiency. 0-1-5 ([[Larger Service Area (BTD6)|Larger Service Area]]) is usually preferred due to its capability to reposition traps, with 0-2-5 ([[Deconstruction (BTD6)|Deconstruction]]) optional versus large amounts of Fortified Bloons. 2-0-5 ([[Faster Engineering (BTD6)|Faster Engineering]]) improves the trap generation rate and lowers the trap's downtime, which is better if repositioning is not needed and rate of trapping is more important than repositioning.
For CHIMPS, XXXL Trap is usable as a rapid instakill against lots of slow-moving blimps, including Round 98, although often difficult to justify for practical CHIMPS runs when many of the T5's around its price range are more efficient.


==Beast==
==Beast==