Missile Launcher (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
Missile Launcher is not good by itself, due it not being significantly improved compared to the 0-0-0 Bomb Shooter (which is already a sub-par 0-0-0 base tower), relegating its use to being a crosspath for Tier 3+ Bomb Shooters to maximize attack speed. Increased projectile speed may help more reliably catch faster bloons, but other towers do that role more efficiently. | {{BTD6 last updated|49.2|section=y}}Missile Launcher is not good by itself, due it not being significantly improved compared to the 0-0-0 Bomb Shooter (which is already a sub-par 0-0-0 base tower), relegating its use to being a crosspath for Tier 3+ Bomb Shooters to maximize attack speed. Increased projectile speed may help more reliably catch faster bloons, but other towers do that role more efficiently. | ||
Missile Launcher is the better crosspath for {{B|Really Big Bombs|BTD6}}, {{B|Bloon Impact|BTD6}}, {{B|Bloon Crush|BTD6}}, and {{B|Bomb Blitz|BTD6}}. Missile Launcher is optimal for {{B|Recursive Cluster|BTD6}} outside of [[Race Event]]s and {{B|Bloonarius|BTD6}}, and is the inferior crosspath for {{B|Cluster Bombs|BTD6}}. | Missile Launcher is the better crosspath for {{B|Really Big Bombs|BTD6}}, {{B|Bloon Impact|BTD6}}, {{B|Bloon Crush|BTD6}}, and {{B|Bomb Blitz|BTD6}}. Missile Launcher is optimal for {{B|Recursive Cluster|BTD6}} outside of [[Race Event]]s and {{B|Bloonarius|BTD6}}, and is the inferior crosspath for {{B|Cluster Bombs|BTD6}}. | ||