Smart Spikes (BTD6): Difference between revisions
better automatic explanation and a few bits on strategy |
Qwertyxp2000 (talk | contribs) |
||
| Line 35: | Line 35: | ||
The start-of-round speed bonus also stands out in [[Boss Rush]] for a boost in production for every Boss kill, particularly for [[MOAB SHREDR (BTD6)|MOAB SHREDR]] and [[Super Mines (BTD6)|Super Mines]]. | The start-of-round speed bonus also stands out in [[Boss Rush]] for a boost in production for every Boss kill, particularly for [[MOAB SHREDR (BTD6)|MOAB SHREDR]] and [[Super Mines (BTD6)|Super Mines]]. | ||
As a crosspath, it works well for most upgrades. For lower tiers, a 1-0-2 Spike Factory can be used as a cheap option to catch stray Bloons. [[Spiked Balls (BTD6)|Spiked Balls]] and [[Spiked Mines (BTD6)|Spiked Mines]] may prefer this crosspath on longer maps while [[Spike Storm (BTD6)|Spike Storm]] and [[Carpet of Spikes (BTD6)|Carpet of Spikes]] mainly use it to control where the spikes from their abilities land on maps with alternating lanes. However, Super Mines | As a crosspath, it works well for most upgrades. For lower tiers, a 1-0-2 Spike Factory can be used as a cheap option to catch stray Bloons. [[Spiked Balls (BTD6)|Spiked Balls]] and [[Spiked Mines (BTD6)|Spiked Mines]] may prefer this crosspath on longer maps while [[Spike Storm (BTD6)|Spike Storm]] and [[Carpet of Spikes (BTD6)|Carpet of Spikes]] mainly use it to control where the spikes from their abilities land on maps with alternating lanes. [[MOAB SHREDR (BTD6)|MOAB SHREDR]] can use Set Target to focus its blimp damage bonuses to minimize wastage on non-blimps and is a strong choice in Boss Rush. However, Super Mines tends to prefer the [[Faster Production (BTD6)|Faster Production]] crosspath outside of Boss Rush due its higher DPS when ignoring the start-of-round boost. | ||
For targeting priorities, all options have helpful use cases: | For targeting priorities, all options have helpful use cases: | ||