Absolute Zero (BTD6): Difference between revisions

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→Strategy: reworked strategy as people are eyeing up on this juicy T5 and its freezing good synergies
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== Strategy ==
== Strategy ==
{{BTD6 last updated|49.3|section=y}}
{{BTD6 last updated|49.3|section=y}}
Absolute Zero is one of the most potent slowdowns in the whole game. The faster and longer freezing ability and its aura's MOAB-Class slowdown, combined with its low T5 cost, makes it an excellent support. The extreme freezing pierce and the secondary freeze across the screen also minimize non-blimp leaks. Provided the defenses don't have trouble against Frozen, this is an excellent support tower to add in every game. Absolute Zero also works as an end-of-round staller, so other abilities can cool off before the next round.
Absolute Zero is one of the most potent slowdowns in the whole game. The faster and longer freezing ability and its aura's MOAB-Class slowdown, combined with its low T5 cost, makes it excel at stalling bloons. The extreme freezing pierce and the secondary freeze across the screen also minimize non-blimp leaks. Provided the defenses don't have trouble against Frozen, this is an excellent support tower to add in every game. Absolute Zero also works as an end-of-round staller, so other abilities can cool off before the next round.


If placed on water, it synergizes particularly with [[Energizer (BTD6)|Energizer]] to halve its ability cooldown, for more than 100% uptime, and also great with [[Admiral Brickell (BTD6)|Brickell]] strategies.
If placed on water, it synergizes particularly with [[Energizer (BTD6)|Energizer]] to halve its ability cooldown, for more than 100% uptime, and also great with [[Admiral Brickell (BTD6)|Brickell]] strategies.