Bloon Area Denial System (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) oc guy says t4 bads is a good t4, check the wiki discussion on discord |
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==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{BTD6 last updated|49.3|section=y}}{{Strategy needed}} | ||
Bloon Area Denial System is a solid mid-game option that also stays relevant in the late-game to control Super Ceramics, while also transitioning well into [[Bloon Exclusion Zone (BTD6)|Bloon Exclusion Zone]]. | Bloon Area Denial System is a solid mid-game option that also stays relevant in the late-game to control Super Ceramics, while also transitioning well into [[Bloon Exclusion Zone (BTD6)|Bloon Exclusion Zone]]. | ||
Top crosspaths with 2-0-4 is often preferred, which give +75% damage in the absence of buffs and has more effective range, while middle crosspath's 0-2-4 has more synergy with buffs with the +50% attack speed. | Top crosspaths with 2-0-4 is often preferred, which give +75% damage in the absence of buffs and has more effective range, while middle crosspath's 0-2-4 has more synergy with buffs with the +50% attack speed. | ||