Ring of Fire (BTD6): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "\{\{B\|(.*)\|BTD6" to "{{BTD6|$1" |
Overclockbtd (talk | contribs) No edit summary |
||
| Line 18: | Line 18: | ||
|abbr = | |abbr = | ||
}} | }} | ||
'''Ring of Fire''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It replaces the Tack Shooter's tacks with an area of effect that shoots twice as fast, deals 5 [[damage]] instead of 1, and can pop up to 30 [[Bloon]]s at once. The [[projectile radius|radius]] of the fire ring scales with range buffs. It deals much more damage overall, but deals less damage to [[MOAB-Class Bloon]]s in general since it only shoots one projectile at a time instead of multiple | '''Ring of Fire''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It replaces the Tack Shooter's tacks with an area of effect that shoots twice as fast, loses the ability to pop [[Purple Bloon (BTD6)|Purple Bloon]]s, deals 5 [[damage]] instead of 1 (6 with [[More Tacks (BTD6)|More Tacks]], 7 with [[Even More Tacks (BTD6)|Even More Tacks]]), and can pop up to 30 [[Bloon]]s at once (45 with [[Super Range Tacks (BTD6)|Super Range Tacks]]). The [[projectile radius|radius]] of the fire ring scales with range buffs. It deals much more damage overall, but deals less damage to [[MOAB-Class Bloon]]s in general since it only shoots one projectile at a time instead of multiple. Ring of Fire and other tier 4 and above Tack Shooters also have slightly elevated lines of sight compared to tier 3 and below Tack Shooters. | ||
Its [[attack speed]] and area of effect radius (but not [[range]]) are buffed by [[Gwendolin (BTD6)|Gwendolin]] starting at level 5, which improves at level 18. | |||
==Stats== | ==Stats== | ||