Phayze: Difference between revisions
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==Strategy== | ==Strategy== | ||
{{main strategy}}Phayze is a unique boss that harms concentrated defenses with its Warp ability and severely weakens towers without innate Camo detection. Camo support ( | {{main strategy}} | ||
Phayze is a unique boss that harms concentrated defenses with its Warp ability and severely weakens towers without innate Camo detection. Camo support (e.g. [[Radar Scanner (BTD6)|Radar Scanner]] and Level 8+ [[Etienne (BTD6)|Etienne]]) and decamo (e.g. [[Cleansing Foam (BTD6)|Cleansing Foam]], [[Submerge and Support (BTD6)|Submerge and Support]]) are invalidated by Radar Jam half of the time, making them fall short of ensuring the viability of towers without innate Camo. | |||
In addition, regular Bloon spawns can pose great danger past Round 128, especially in Least Cash and Least Tiers. The late spawning point, plus the pulls from Radar Jam, will put Bloons very close to the exit, making leaks a constant threat. Fortified ZOMGs (or their children) and Fortified DDTs can easily make their way to the exit form this position. Threatening rounds with Fortified ZOMGs are 129, 131, 132, 133 and 135, and Fortified DDTs will appear in 128, 130, 135 and 138, necessitating additional defense or clever ability timing. | In addition, regular Bloon spawns can pose great danger past Round 128, especially in Least Cash and Least Tiers. The late spawning point, plus the pulls from Radar Jam, will put Bloons very close to the exit, making leaks a constant threat. Fortified ZOMGs (or their children) and Fortified DDTs can easily make their way to the exit form this position. Threatening rounds with Fortified ZOMGs are 129, 131, 132, 133 and 135, and Fortified DDTs will appear in 128, 130, 135 and 138, necessitating additional defense or clever ability timing. | ||
For [[Boss Rush]], Phayze is manageable with towers that naturally detect Camo and focus on Boss damage, such as 0-3-2 [[MOAB SHREDR (BTD6)|MOAB SHREDR]]. Since early camo detection is expensive, the early-game is slow without [[Sauda (BTD6)|Sauda]]'s Leaping Sword to quickly pop early stages. Conventional Phayze damage such as [[M.A.D (BTD6)|M.A.D]] remains optimal. [[Adora (BTD6)|Adora]] could assist 3-0-2 [[Sun Avatar (BTD6)|Sun Avatar]] armies if Phayze is popped fast enough with useful anti-Boss Relics. | |||
== Update history == | == Update history == | ||