Ancestral Might: Difference between revisions
Planterror (talk | contribs) m there is a lede on this page already |
Qwertyxp2000 (talk | contribs) something like this to rmv bot and do a bit of updations |
||
| Line 15: | Line 15: | ||
'''Ancestral Might''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]''. It is a duration-based ability that, while active, transforms the spirit into a giant red hand, smashing onto the strongest Bloons within Corvus's range, hitting multiple Bloons in a wide area. If [[Echo]] was activated before Ancestral Might, this spell attacks twice as fast. | '''Ancestral Might''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]''. It is a duration-based ability that, while active, transforms the spirit into a giant red hand, smashing onto the strongest Bloons within Corvus's range, hitting multiple Bloons in a wide area. If [[Echo]] was activated before Ancestral Might, this spell attacks twice as fast. | ||
Ancestral Might deals 50 damage, 14 pierce, and has 1 second attack cooldown. Levels 13-19 | Ancestral Might deals 50 damage, 14 pierce, and has 1 second attack cooldown. Levels 13-19 increases damage to 150, and level 20 to 270 damage. | ||
While active, all spells, with exception of [[Spear]], [[Storm (BTD6)|Storm]], [[Overload (BTD6)|Overload]], [[Nourishment]], [[Soul Barrier]], [[Vision]], and [[Recovery]], are disabled. | While active, all spells, with exception of [[Spear]], [[Storm (BTD6)|Storm]], [[Overload (BTD6)|Overload]], [[Nourishment]], [[Soul Barrier]], [[Vision]], and [[Recovery]], are disabled. | ||
| Line 21: | Line 21: | ||
==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
Ancestral Might is an important spell for breaking strong targets | {{BTD6 last updated|49.3|section=y}} | ||
Ancestral Might is an important spell for breaking strong targets consistently. It's expensive but is one of Corvus's strongest spells. Ensure he has good range coverage while Ancestral Might is active, as it's a localized ability, and to allow double Ancestral Might then one must use [[Echo]] followed by Mana generation to afford the combo (total of 850 Mana cost for this combo). | |||
==Update history== | ==Update history== | ||