Guided Magic (BTD6): Difference between revisions

the Shimmer attack ignores LoS
Tag: Reverted
m Reverted edit by 2k7x (talk) to last revision by Qwertyxp2000
Tag: Rollback
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{{Strategy needed}}
{{Strategy needed}}
{{BTD6 last updated|49.3|section=y}}
{{BTD6 last updated|49.3|section=y}}
Guided Magic's homing alone is inferior compared to other options like [[Monkey Sub (BTD6)|Monkey Sub]], but it improves the Wizard's consistency against spaced out and faster bloons, allows it to ignore obstacles, and is valuable for [[Wall of Fire (BTD6)|Wall of Fire]] for its full uptime and free placement. For [[Necromancer (BTD6)|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]], the increased lifespan of Undead Bloons can be helpful for easier reach of targets far beyond its normal range.
Guided Magic's homing alone is inferior compared to other options like [[Monkey Sub (BTD6)|Monkey Sub]], but it improves the Wizard's consistency against spaced out and faster bloons, allows it to ignore obstacles, and is valuable for [[Wall of Fire (BTD6)|Wall of Fire]] for its full uptime and free placement. [[Shimmer (BTD6)|Shimmer]] only needs Guided Magic if obstacles are a concern, and for [[Necromancer (BTD6)|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]] the extra lifespan of Undead Bloons can be helpful for easier reach of targets far beyond its normal range without Guided Magic.


==Update history==
==Update history==