Twin Sixes: Difference between revisions
Mariocraze14 (talk | contribs) Tags: Mobile edit Mobile web edit |
Qwertyxp2000 (talk | contribs) →Strategy: seems kinda enough of a strategy imo, it's not like it's a competitive T4 by any means and people say it's not outstanding in the progression to tbs |
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==Strategy== | ==Strategy== | ||
{{ | {{BTD6 last updated|section=y|49.3}} | ||
For its price tag, Twin Sixes has solid single-target damage but struggles against groups of Bloons due to its lack of pierce. Cleanup towers that deal with the lower-tier Bloons are necessary with Twin Sixes. It benefits from being far from the track to maximise speed bonuses of both [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]] (especially against single targets). | For its price tag, Twin Sixes has solid single-target damage but struggles against groups of Bloons due to its lack of pierce. Cleanup towers that deal with the lower-tier Bloons are necessary with Twin Sixes. It benefits from being far from the track to maximise speed bonuses of both [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]] (especially against single targets). | ||
4-2-0 is generally better as a crosspath because the 4x damage from crits have a chance to one-shot normal Ceramics, and improves its average DPS, compared to 4-0-2. | 4-2-0 is generally better as a crosspath because the 4x damage from crits have a chance to one-shot normal Ceramics, and improves its average DPS, compared to 4-0-2, as [[Nomad]]'s speed per bloon in range is not enough to offset Standoff, and [[Wanderer]] not providing enough speed to be worth giving up nearby supports. | ||
==Update history== | ==Update history== | ||