Druid of the Jungle (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) It's bonkers on those conditions when you can buff them with relics and artifacts, but yeahhhh it kinda sums it. It's also good for ct time attack but alright for race event |
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Besides upgrades that can increase its damage, Druid of the Jungle and its subsequent upgrades are limited in how it can be buffed. The vines being affected by attack speed buffs does not matter much since the time spent crushing bloons cannot be decreased. | Besides upgrades that can increase its damage, Druid of the Jungle and its subsequent upgrades are limited in how it can be buffed. The vines being affected by attack speed buffs does not matter much since the time spent crushing bloons cannot be decreased. | ||
If anti-stalling is not a concern, Druid of the Jungle synergizes well with [[Relic]]s and [[Artifact]]s that take advantage of the sharp, fast-rate leftover vine. [[Steady | If anti-stalling is not a concern, Druid of the Jungle synergizes well with [[Relic]]s and [[Artifact]]s that take advantage of the sharp, fast-rate leftover vine. [[Growing Steady]] and [[Flint Tips]] are among them. | ||
For crosspaths, 1-3-0 is more ptactical because of its innate lead-popping, while 0-3-1 is for general vine DPS due to increased lifespan. Lightning can be bought if needing to handle groups within range, but [[Heart of Vengeance (BTD6)|Heart of Vengeance]]'s speed buffs don't really impact much for the vine grab rate. | For crosspaths, 1-3-0 is more ptactical because of its innate lead-popping, while 0-3-1 is for general vine DPS due to increased lifespan. Lightning can be bought if needing to handle groups within range, but [[Heart of Vengeance (BTD6)|Heart of Vengeance]]'s speed buffs don't really impact much for the vine grab rate. | ||