Blooming Bloon (BCS): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) The yellows are still 1 delay but the opponent has two turns before they can destroy them, gladfully |
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*For its price, Blooming Bloon is extremely powerful. Not popping it is very punishing, and it's almost impossible to counter if sent on exactly Round 2, or Round 1 on High Finance, especially when using [[Zee Jay (BCS)|Zee Jay]] to buff its health further. | *For its price, Blooming Bloon is extremely powerful. Not popping it is very punishing, and it's almost impossible to counter if sent on exactly Round 2, or Round 1 on High Finance, especially when using [[Zee Jay (BCS)|Zee Jay]] to buff its health further. | ||
:*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]] and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. | :*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]] and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. | ||
*If running Zee Jay, a leaked Blooming Bloon's first Yellow will count for his Passive Enhancements, thus guaranteeing 1 Rad Token for that round. | *If running Zee Jay, a leaked Blooming Bloon's first Yellow will count for his Passive Enhancements, thus guaranteeing 1 Rad Token for that round. | ||
*Note that the spawned Yellows effectively have 2 delay relative to the opponent. So, as the opponent, saving up to [[Thunder Druid]] can be done if the Blooming Bloon was sent later than Round 2. | |||
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==Update history== | ==Update history== | ||