Blooming Bloon (BCS): Difference between revisions
Qwertyxp2000 (talk | contribs) don't underestimate quincy for this |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| Line 30: | Line 30: | ||
*For its price, Blooming Bloon is extremely powerful. Not popping it is very punishing, and it's almost impossible to counter if sent on exactly Round 2, or Round 1 on High Finance, especially when using [[Zee Jay (BCS)|Zee Jay]] to buff its health further. | *For its price, Blooming Bloon is extremely powerful. Not popping it is very punishing, and it's almost impossible to counter if sent on exactly Round 2, or Round 1 on High Finance, especially when using [[Zee Jay (BCS)|Zee Jay]] to buff its health further. | ||
:*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]] and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. Note that Zee Jay's passive will move it above Overload's destruction threshold without some extra damage. | :*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]] and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. Note that Zee Jay's passive will move it above Overload's destruction threshold without some extra damage. | ||
:*[[Quincy (BCS)|Quincy]] users have multiple options versus Blooming Bloon. [[Storm | :*[[Quincy (BCS)|Quincy]] users have multiple options versus an early Blooming Bloon. [[Storm Of Arrows (BCS)|Storm Of Arrows]] and [[Rapid Shot (BCS)|Rapid Shot]] will pop the Blooming Bloon layer if there's a few Bloons. Alternatively, assuming no HP buffs, use [[Bloontonium Cache]] and enough Bloon cards to get 9 Bloontonium (or just the former if the map is BRefinery), then do three Arrow Shots. | ||
*If running Zee Jay, a leaked Blooming Bloon's first Yellow will count for his Passive Enhancements, thus guaranteeing 1 Rad Token for that round. | *If running Zee Jay, a leaked Blooming Bloon's first Yellow will count for his Passive Enhancements, thus guaranteeing 1 Rad Token for that round. | ||
*Note that the spawned Yellows effectively have 2 delay relative to the opponent. So, as the opponent, saving up to [[Thunder Druid]] can be done if the Blooming Bloon was sent later than Round 2. | *Note that the spawned Yellows effectively have 2 delay relative to the opponent. So, as the opponent, saving up to [[Thunder Druid]] can be done if the Blooming Bloon was sent later than Round 2. | ||