Long Range Rang: Difference between revisions
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{{research|Is "generating" a Long Range Rang considered [[Banana Plantation (BCS)|Banana Plantation]] income? (and just "generating" cards in general like [[Arcane Master]] and [[The Eternal]])}} | |||
{{BCS power info | {{BCS power info | ||
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{{BCS last updated|5.0|section=y}} | {{BCS last updated|5.0|section=y}} | ||
*Long Range Rang is helpful for doing more damage if Gold is not too much a concern, and as a Power it is not affected by Bloons with Must Pop (especially [[Target Practice Blimp]]). To keep it, ensure it never pops a Bloon; the reverse is true. | *Long Range Rang is helpful for doing more damage if Gold is not too much a concern, and as a Power it is not affected by Bloons with Must Pop (especially [[Target Practice Blimp]]). To keep it, ensure it never pops a Bloon; the reverse is true. | ||
*Long Range Rang can also target own Bloons. It can be used for popping or damaging [[The Eternal]], or | *Long Range Rang can also target own Bloons. It can be used for popping or damaging [[The Eternal]], or unclog one [[Red Bloon (BCS)|Red Bloon]] from a [[Red Bloon Apopalypse]]. It's not strictly better than [[Quincy (BCS)|Quincy]]'s Arrow Shot, however, as he's better for triggering [[Growth Gas Bloon]]s. | ||
*With max Gold, up to 6 Long Range Rangs can be played, for up to 420 damage. | *With max Gold, up to 6 Long Range Rangs can be played, for up to 420 damage. | ||
*Cycling through Long Range Rang usages is time-consuming, about 5 seconds per use, which includes the time needed to grab the card and pick a target. | *Cycling through Long Range Rang usages is time-consuming, about 5 seconds per use, which includes the time needed to grab the card and pick a target. | ||
Revision as of 10:22, 23 August 2025
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Is "generating" a Long Range Rang considered Banana Plantation income? (and just "generating" cards in general like Arcane Master and The Eternal) |
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Long Range Rang is a Basic Power card in Bloons Card Storm, introduced in version 4.0. It deals 70 damage to a target Bloon. If it does not destroy the target, this card returns to the player's hand. Otherwise, it is consumed as normal.
Tips
This section was last updated for: version 5.0
- Long Range Rang is helpful for doing more damage if Gold is not too much a concern, and as a Power it is not affected by Bloons with Must Pop (especially Target Practice Blimp). To keep it, ensure it never pops a Bloon; the reverse is true.
- Long Range Rang can also target own Bloons. It can be used for popping or damaging The Eternal, or unclog one Red Bloon from a Red Bloon Apopalypse. It's not strictly better than Quincy's Arrow Shot, however, as he's better for triggering Growth Gas Bloons.
- With max Gold, up to 6 Long Range Rangs can be played, for up to 420 damage.
- Cycling through Long Range Rang usages is time-consuming, about 5 seconds per use, which includes the time needed to grab the card and pick a target.
- Equipping multiple Long Range Rangs are usually not necessary, as this card can return infinitely under the right conditions. That is, unless some situations require it to fully pop a Bloon, such as opening space for The Eternal, or against most enemy scaling Bloons.
- Stage 1 Dreadbloon at phase 3 and above has Rock Bloons with enough Armor to not be one-shot by Long Range Rang (i.e. 60 HP + 15 Armor = 5 HP). Thus, if wanting to get rid of Rock Bloons with splash damage or board clear that does at least 20 damage (e.g. Spike Storm!), Long Range Rang can be used this way.
Update history
The word "damage" is no longer capitalized in the card description
Gallery
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Icon
In other languages
This section was last updated for: version 4.0
| Language | Text | Notes |
|---|---|---|
| Danish | Langtrækkende B'rang | — |
| German | Langstrecken-Bumerang | — |
| Spanish (Latin America) | Búmeran de largo alcance | — |
| French | Boomerang à longue portée | — |
| Italian | Boomerang a lungo raggio | — |
| Japanese | 長距離ブーメラン | — |
| Korean | 원거리 부메랑 | — |
| Norwegian | Langkast-'rang | — |
| Polish | Bumerang dalekiego zasięgu | — |
| Portuguese (Brazil) | Bumerangue de Longo Alcance | — |
| Russian | Дальнобойный бумеранг | — |
| Swedish | Långdistansbumerang | — |
| Chinese (traditional) | 長射程迴旋鏢 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Det kommer tilbage til sidst | — |
| German | Irgendwann kommt er zurück. | — |
| Spanish (Latin America) | Con el tiempo vuelve. | — |
| French | Il finit par revenir | — |
| Italian | Prima o poi tornerà da te. | — |
| Japanese | そのうち戻って来る。 | — |
| Korean | 언젠가는 돌아옵니다. | — |
| Norwegian | Den kommer tilbake til slutt | — |
| Polish | Ostatecznie kiedyś wróci | — |
| Portuguese (Brazil) | Eventualmente ele volta. | — |
| Russian | Когда-нибудь вернется | — |
| Swedish | Det kommer tillbaka så småningom | — |
| Chinese (traditional) | 它遲早會回來 | — |