Heavy Shells (BTD6): Difference between revisions

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==Strategy==
==Strategy==
Heavy Shells is a decent early-game tower, being able to pop all Bloon types except Camo, that generally sees the most use at the start of races with 2-3-0, its preferred crosspath. Target it on top of the best loop, and retarget it when needed to the most dangerous Bloon clump. In most cases, it is a stepping stone to its powerful Tier 4, [[Artillery Battery (BTD6)|Artillery Battery]]. [[Striker Jones (BTD6)|Striker Jones]] pairs well with Heavy Shells due to his buffs to Mortars and Concussive Shell triggering bonus stunned damage, both of which benefits its higher tiers as well.
{{BTD6 last updated|section=y|49.3}}
Heavy Shells is a decent early-game tower, being able to pop all Bloon types except Camo, that generally sees the most use at the start of [[Race Event]]s with 2-3-0, its preferred crosspath in almost all cases. Target it on top of the best loop, and retarget it when needed to the most dangerous Bloon clump. In most cases, it is a stepping stone to its powerful Tier 4, [[Artillery Battery (BTD6)|Artillery Battery]]. [[Striker Jones (BTD6)|Striker Jones]] pairs well with Heavy Shells due to his buffs to Mortars and Concussive Shell triggering bonus stunned damage, both of which benefits its higher tiers as well. 0-3-2 has okay residual damage, however the DoT is slower than the explosions and 2-3-0 is still more consistent with its higher pierce, damage, and radius per explosion.


==Update history==
==Update history==