Rubber to Gold (BTD6): Difference between revisions

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'''Rubber to Gold''' is the [[Alchemist (BTD6)|Alchemist]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the Alchemist a new attack which throws a gold potion at Bloons. This gold potion deals no damage but applies a gold effect to Bloons, which makes them generate +100% pop income when popped. Additionally it disables [[Lead Bloon (BTD6)|Lead]], [[Black Bloon (BTD6)|Black]], [[Purple Bloon (BTD6)|Purple]], and [[White Bloon (BTD6)|White]] immunities while affected by this effect. Its effects also apply to [[MOAB-Class Bloon|MOAB-Class]] bloons, excluding [[BAD (BTD6)|BAD]]s and [[Boss Bloon|Boss Bloons]]. This status effect lasts for 14 seconds and soaks all non-blimp layers.
'''Rubber to Gold''' is the [[Alchemist (BTD6)|Alchemist]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the Alchemist a new attack which throws a gold potion at Bloons. This gold potion deals no damage but applies a gold effect to non-[[BAD (BTD6)|BAD]] Bloons, which makes them generate +100% pop income when popped. Additionally, it disables the [[Lead Bloon (BTD6)|Lead]], [[Black Bloon (BTD6)|Black]], [[Purple Bloon (BTD6)|Purple]], and [[White Bloon (BTD6)|White]] immunities of affected Bloons. The status effect lasts for 14 seconds and soaks through all non-[[MOAB-Class Bloon|MOAB-Class]] layers, but does affect inner layers of MOAB-Class Bloons if they are insta-killed. The pop income increase stacks additively with other towers that increase pop income, such as [[Monkey Town (BTD6)|Monkey Town]], [[Bloon Trap (BTD6)|Bloon Trap]], and [[Pirate Lord (BTD6)|Pirate Lord]].


The pop income increase stacks additively with other towers that increase pop income such as [[Monkey Town (BTD6)|Monkey Town]], [[Bloon Trap (BTD6)|Bloon Trap]], and [[Pirate Lord (BTD6)|Pirate Lord]]. The gold effect soaks through non-MOAB-Class layers, but does not affect inner layers of MOAB-Class Bloons unless they are insta-killed.
The gold potion has 15 [[pierce]] (20 pierce with [[Larger Potions (BTD6)|Larger Potions]]), an [[attack cooldown]] of 2 seconds, and a radius of 21 (31.5 with Larger Potions).
 
The gold potion has 15 [[pierce]] (20 pierce with [[Larger Potions (BTD6)|Larger Potions]]) and has an [[attack cooldown]] of 2 seconds. Its radius is 21, increased to 31.5 with Larger Potions.


==Stats==
==Stats==