Ability Ban: Difference between revisions

Qwertyxp2000 (talk | contribs)
Okay, I'll try to test with my altaccount buddy to test the theory
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{{BCS last updated|4.0|section=y}}
{{BCS last updated|4.0|section=y}}
*You can use Ability Ban to force players to use strong power cards like [[Super Monkey Storm (BCS)|Super Monkey Storm]], or [[Spike Storm!]].
*You can use Ability Ban to force players to use strong power cards like [[Super Monkey Storm (BCS)|Super Monkey Storm]], or [[Spike Storm!]].
*Ability Ban can be used in combo decks to shut down [[Adora, High Priestess (BCS)|Adora]] in the late game. This is particularly handy when going against Adora and your deck heavily involves OTK strategies.
*Ability Ban can be used in combo decks to shut down [[Adora, High Priestess (BCS)|Adora]] in the late game. This is particularly handy when going against Adora and your deck heavily involves {{Hover|OTK|One-turn "killing" against an opponent.}} strategies.
**If you go Adora yourself and are defending from a large rush with Sun Shield, note the opponent's most likely deck archetype, and avoid exceeding leak amount if the opponent is midrange. Versus combo decks, be the aggressor and overwhelm the opponent before they can build their wincon.
**If you go Adora yourself and are defending from a large rush with Sun Shield, note the opponent's most likely deck archetype, and avoid exceeding leak amount if the opponent is midrange. Versus combo decks, be the aggressor and overwhelm the opponent before they can build their wincon.
**Players can combine with multiple [[Quick Ready]] on the same turn as an Ability Ban to prevent the opponent from defending against rushes, especially against Adora's Sun Shield.
**Players can combine with multiple [[Quick Ready]] on the same turn as an Ability Ban to prevent the opponent from defending against rushes, especially against Adora's Sun Shield.