Double Trouble (BCS): Difference between revisions
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*Duplicating a played Bloon (i.e. not from the [[Storm (BCS)|Storm]]) generates Bloontonium as if that bloon was played again. This tactic can be used as another source of Bloontonium while applying more pressure to your opponent. | *Duplicating a played Bloon (i.e. not from the [[Storm (BCS)|Storm]]) generates Bloontonium as if that bloon was played again. This tactic can be used as another source of Bloontonium while applying more pressure to your opponent. | ||
**Amelia players can take advantage of this while performing OTKs with their own [[Double Yellow Bloon|Double Yellow]] to afford another Act of Power (e.g. a second [[Quick Ready]]).<!--5+2 dyqr, +10 dt, +2 qr2, equal 19--> | **Amelia players can take advantage of this while performing OTKs with their own [[Double Yellow Bloon|Double Yellow]] to afford another Act of Power (e.g. a second [[Quick Ready]]).<!--5+2 dyqr, +10 dt, +2 qr2, equal 19--> | ||
*[[The Eternal]] can be copied so that it's harder to single out each copy of it. | *[[The Eternal]] can be copied so that it's harder to single out each copy of it, as well as doubling up the capability of piling up more of itself the longer the game plays. | ||
*Players can duplicate a [[Draining Bloon]] that already has lots of shield in order to build even more shield for every copy. | *Certain Bloons with On Play effects that boost their Health (or at least their effective health) can be duplicated to keep getting stronger. | ||
*With an Armor-focused deck, duplicating an [[Armor Powered Bloon]] surrounded by friendly Bloons with lots of Armor will keep stacking up HP on its copies. | **Players can duplicate a [[Draining Bloon]] that already has lots of shield in order to build even more shield for every copy. | ||
**With an Armor-focused deck, duplicating an [[Armor Powered Bloon]] surrounded by friendly Bloons with lots of Armor will keep stacking up HP on its copies. | |||
**[[Golden Blimp]] when duplicated will earn Health bonus equal to the gains of the Golden Blimp when first played. | |||
**[[Soulstealer Bloon]] scales its health the best if there are other Bloons around, thus scaling the Health gains further. | |||
*Playing a Large Bloon while having [[MOAB Construction Facility|MOAB Construction Facilities]] will trigger these effects again if they have remaining ammo. This is particularly useful on a [[Lead Zeppelin]] that was on the screen for a few turns (one turn with at least 2 Facilities);<!--you're not gonna afford the full lzep+dt with 20 gold...--> if the opponent lacks [[Hero Protection]], [[Corvus Academy of Arts]], or plenty of shield (via [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]), it's OTK. | *Playing a Large Bloon while having [[MOAB Construction Facility|MOAB Construction Facilities]] will trigger these effects again if they have remaining ammo. This is particularly useful on a [[Lead Zeppelin]] that was on the screen for a few turns (one turn with at least 2 Facilities);<!--you're not gonna afford the full lzep+dt with 20 gold...--> if the opponent lacks [[Hero Protection]], [[Corvus Academy of Arts]], or plenty of shield (via [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]), it's OTK. | ||
==Gallery== | ==Gallery== | ||