Druid of Peace: Difference between revisions
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'''Druid of Peace''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. While active, all Bloons from | '''Druid of Peace''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. While active, all Bloons from both sides are unable to attack if they're summoned on the same turn that they would attack.<!--wording could be better--> Affected Bloons each have a red hand sign on top of them. | ||
==Tips== | ==Tips== | ||
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*Players with an OTK wincon must prioritize removing Druid of Peace. [[Amelia (BCS)|Amelia]] players may have an easier time against it, thanks to her Grand Disappearance ability. | *Players with an OTK wincon must prioritize removing Druid of Peace. [[Amelia (BCS)|Amelia]] players may have an easier time against it, thanks to her Grand Disappearance ability. | ||
*Druid of Peace does weak damage on its own, so it will need support from other Monkeys to deal with Bloons with 1 or more delay. | *Druid of Peace does weak damage on its own, so it will need support from other Monkeys to deal with Bloons with 1 or more delay. | ||
*Avoid using if your strategy is an OTK deck, because likewise it prevents your 0-delay rushes being played on the same turn. | |||
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==Update history== | ==Update history== | ||