Sandytown

Sandytown is a location in the Frontier Legends DLC for Bloons TD 6. It is a small town in the middle of the desert with a few residents and features several buildings which are important to the game mechanics such as the Saloon and the Sheriff's Homestead. From here, the players can head directly to Boulder Falls by walking through the north exit.
The currently known residents of Sandytown are Sheriff, Mr Mayor, Scout, Geraldo, and a number of regular Monkeys without outfits and regular Towers.
Buildings
Sheriff's Homestead
This building is located in to the right of the center of the town, and is the current home of the Sheriff and their Posse. Upon entering the building, the player can see its interior, with the Sheriff and the 3D models of the members of their Posse and pet companion.
Here, players can use the buttons to perform certain actions:
- Sheriff: Change the Sheriff's equipment and their pet.
- Posse: Manage the members of their Posse and see their traits.
- Collection: View the fish that the player has obtained during their campaign.
The Homestead also recovers lives and the stamina of the player's Monkeys more effectively than a Campfire.
Saloon
The Saloon is located to the left of the center of the town. It allows the player to recruit towers and Heroes for the Posse by paying them a certain amount Bananite. The interior shows the Sheriff and the models of the potential recruits, and there is a single button to open the Recruit menu which has several options:
- Hands to Hire: This is composed of regular towers and sometimes Heroes. By selecting their portrait, the players can see their traits and recruit cost. If hired, they will join the Posse at full Stamina.
- Heroes to Hire: All available Heroes (and their alternate skins) are shown and can be recruited without being on the Saloon, but at a much higher cost.
- Ranch Hands: Shows all Monkeys that the player has recruited.
The recruits and their traits and names are all randomized. There is also the possibility of encountering Legendary recruits with powerful traits but with an extremely high recruit cost.
The available towers in the Saloon will refresh after a certain amount of time has passed (10 to 60 minutes), or the player can also force a refresh by paying a small amount of Bananite.
General Store
The General Store is located to the left of the Saloon, where Geraldo works as the shopkeeper. Here the player can use their Bananite to buy items. They are classified into three categories and can be a
Consumable item or an
Upgrade. Some of the permanent items can be bought multiple times or they may have upgrades.
Town items
All of those are considered
Upgrade.
World items
Gameplay items
Only three Powers are available at the time and are swapped after a certain amount of time.
| Icon | Name | Cost | Description | Notes |
|---|---|---|---|---|
| Healy-ma-jig | $399 | Restore 10 lives after each victory. | ||
| Super Healy-ma-jig | To be determined | Restore 25 lives after each victory. | Requires Healy-ma-jig | |
| Lots o' Lives | $599 | Max lives increased 50% | ||
| All the Lives | $1,199 | Max lives increased 100% | Requires Lot's o' Lives | |
| Faster Hero Cooldowns | $899 | Hero Abilities have 20% faster cooldown. | ||
| Even Faster Hero Cooldowns | To be determined | Hero Abilities have 30% faster cooldown. | Requires Faster Hero Cooldowns | |
| Sheriff Damage Level 1 | $249 | Increase Sheriff damage by 30% | ||
| Sheriff Damage Level 2 | $2,299 | Increase Sheriff damage by 50% | Requires Sheriff Damage Level 1 | |
| Sheriff Damage Level 3 | To be determined | Increase Sheriff damage by 100% | Requires Sheriff Damage Level 2 | |
| Sheriff Range Level 1 | $149 | Increase Sheriff range by 5. | ||
| Sheriff Range Level 2 | $1,499 | Increase Sheriff range by 10. | Requires Sheriff Range Level 1 | |
| Sheriff Range Level 3 | To be determined | Increase Sheriff range by 15. | Requires Sheriff Range Level 2 | |
| Sheriff Morale Level 1 | $399 | Increase Sheriff max morale by 10% | ||
| Sheriff Morale Level 2 | $1,699 | Increase Sheriff max morale by 20% | Requires Sheriff Morale Level 1 | |
| Sheriff Morale Level 3 | To be determined | Increase Sheriff max morale by 30% | Requires Sheriff Morale Level 2 | |
| Health Potion | $50 | Recover 100 lives. | ||
| Banana Cookies | $150 | Recover 50% Stamina for your entire Posse to a maximum of 80%. | ||
| Road Spikes | $50 | A huge stack of Road Spikes ready to lay down wherever you need them most! 5 piles of Road Spikes with every purchase. | ||
| Pontoon | $80 | Place almost any land tower on water with the Pontoon! Deploy the pontoon on water, then place your land tower on top. | ||
| Portable Lake | $80 | Nowhere to float your boat? Smart monkeys know they can place a Portable Lake on land, allowing any water unit to be deployed within its waters. | ||
| Glue Trap | $100 | This sticky trap will slow the first 300 Bloons that go over it before it disappears. 2 Glue Traps with every purchase. | ||
| Tech Bot | $100 | Tech Bot can activate your Abilities for you, as soon as they are ready for optimum efficiency. | ||
| Time Stop | $100 | If sometimes things just move too quickly, use Time Stop to briefly halt all action so you can focus on managing your monkeys. | ||
| Super Monkey Storm | $200 | It's a bird. It's a plane. It's a squadron of flying super-powered laser-beamin' monkeys who destroy every single Bloon on screen and do big damage to MOAB-Class Bloons. |
Campfire
The Campfire of the area is located to the right of the Sheriff's Homestead.
Trivia

- Sandytown appears in the card art for Regrow Yellow Bloon in Bloons Card Storm. This card released before Sandytown was officially revealed and named in previews for Frontier Legends.