User:Qwertyxp2000/Sandbox/Strategy sections for upgrades/BTD6

Drafting strategy sections for bpedia's BTD6 strategy sections of BTD6 tower upgrades. Gonna redo a bunch of stuff. This is Qwertyxp2000's version of the done stuff, so this table is not to be touched.

Table

  • x = not done
  • d = done
  • Inc = incomplete
List of done stuff for the articles
Tower 1xx 2xx 3xx 4xx 5xx x1x x2x x3x x4x x5x xx1 xx2 xx3 xx4 xx5 Paragon
Dart d d d d d d d d d d d d d d d Inc
Boomerang d d d d d d d d d d d d d d Inc x
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Dart

Apex Plasma Master needs expansion

Boomer

xx5 needs some work imo.

Bomb

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Tack

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Ice

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Glue

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Des

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Sniper

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Sub

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Bucc

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Ace

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Heli

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Special Poperation's utilities are most helpful in Least Tiers Boss Events, as it is able to stall plenty of bloons while producing solid income and lives at the same time. Also, the faster Reposition ability improves the potential to move towers around the screen. The Marine does decent DPS and cleanup, and with its more than 100% uptime (30s lifespan vs 25s ability cooldown), 2 Marines can be briefly active at a time.

Crosspaths improve the Special Poperation's DPS and support, with 0-5-2 helping both aspects, though uncrosspathed Special Poperations is preferred in Least Tiers Boss Events.

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Mortar

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Dartling

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Wizard

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Super

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Ninja

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Alch

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Druid

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Extra pierce early-game and also the lead-popping

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Performs alright group-popping.

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Merm

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The lower-tier Trident Efficiency is okay, throwing tridents more often, and this improves its early-game consistency. For higher tiers, those that use top crosspath further upgrade to Trident Swiftness for the full attack speed bonus.

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Lower-tier Trident Swiftness is best paired with a crosspath to take advantage of its higher rate. Bottom path Mermonkeys tend to prefer this crosspath for general consistency, particularly versus DDTs, though middle crosspath Sharper Prongs may be used instead if pierce is a concern. Middle path Mermonkeys use top path if they'd already pierce-cap often, since bottom crosspath's homing will scale damage more reliably.

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Farm

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Spac

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Village

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Engi

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Beast

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Paragons

Dartagon

Boomergon

Tackagon

Subagon

Buccagon

buildup good all paths, recommend 20 favoreds and the rest as 4-2-0 acarriers? what about the cheap version with t2s and t3s.

Aceagon

carpet big damage also is good on pretty much all maps, less map-dependency too but also some micro need of carpet

buildup good big plane, what about the cheap version with t2s and t3s.

Wizagon

something powerful when time well with metamorphosis big burst, minor burst firesplode, use mana suction if wanna get max uptime for metamorphsis or something.

something buildup is not so synergetic for pops. what about the cheap version with t2s and t3s.

Ninjagon

Spactogon

done

Engigon

done