Strategy:Wizard Monkey (Battles 2)
Wizard monkey has many strong upgrades that make it very versatile and good on a lot of maps. On maps with intersections, you can start by placing a 010 fireball alongside your hero tower. Afterwards, you can upgrade your 010 fireball into a 020 wall of fire to deal with the earlier rounds. Being careful on round 8 is important due to the new access to purple bloons which can overrun your 020 wall of fire easily. It is usually recommended at this time to invest in other defense that can deal with the purples, or pop all the purple layers consistently. This may not be a problem if your hero tower has purple popping power and consistency. A few good options for this include: 3-2-0 dart monkey, 203 bomb shooter, and the 230 tack shooter. The wall of fire isn't wizards only strong starting option. The 300 arcane mastery is a strong starting tower and is preferred over the 020 wall of fire on maps that don't include a intersection. The round 8 issue is still the same although with less emphasis on having a tower that can fully pop the purple and more on just popping the purple layer. Depending on your other towers, you can either by a 032 dragons breath or a 024 wall of fire for middle game defense. If you have a second very strong camo popping tower that can beat the purple layer on grouped purples, 032 is a good option. If not, then 024 necromancer is a good option due to having decamo due to the 003 shimmer upgrade and also having the ability to pop purple balloons using its reanimate attack. This upgrade is usually paired with a second tower due to the stockpile nature of 004. For the middle-late game, you can buy a 402 arcane spike. This is a strong moab dps option with decent non moab popping power, long range, and deals with many difficult rushes in the middle-late game. This includes: good DDT damage, good tight lead damage, and good moab damage overall. If you need a strong immediate middle game damage with good moab and bloon popping power then the 040 phoenix is a good option. The 040 phoenix has a powerful ability that can easily beat bfbs, fbfbs, tight moabs, and help with tight bfbs. For middle-late game all outs you can buy a 005 prince of darkness.This upgrade has alot of grouped damage and can easily deal with hordes of bfbs and ddts while also dealing major damage to zomgs. Although the 005 prince of darkness has good ddt damage, it's outclassed by the 502 archmage. the 502 archmage has one of the strongest ddt popping powers in the game for its cost and also has decent bad damage.The 052 wizard lord phoenix is the strongest and most expensive wizard monkey upgrade. This tower has an ability that can easily beat clumps of tight bfbs and tight zomgs while also severely damaging fbads. During the late game, the most optimal defense includes the three tier five towers and alot of 401 arcane spikes. The 401 arcane spike has good space efficiency and can pop later round fbads if you have a lot of them.