• Sludge-dwelling Bloonarius spews Bloons as it takes damage. • When each skull on its health bar is reached, Bloonarius disgorges massive Bloon clusters onto the track. • Bloonarius' sludge infused husk makes it slow but extremely tough.
Bloonarius, titled The Inflator, is a Boss Bloon in Bloons TD 6, introduced in version 27.0. It is the first boss introduced to the game, and has the simplest mechanics relative to other bosses.
Bloonarius has an immense amount of Health, and spawns Bloons all over the track as it takes damage. It spawns especially large waves of Bloons right in front of it when a skull on its health bar is reached.
For each 1% of health Bloonarius loses, it spawns a certain type of Bloon all over the track depending on its type and tier. These Bloons can be identified by being covered by a dark green sludge. It scatters additional amounts of these Bloons when it reaches a skull.
Skull Bloons
When a skull is reached, Bloonarius stops moving for 0.5s and spawns a more difficult wave of Bloons directly in front of it.
All Bloons spawned by Bloonarius provide no cash when popped. However, they do add to towers' pop counts.
This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. The editor who added this notice elaborates: this section should have a few basic pointers, while the strategy page should go in-depth
Gallery
Screenshots
This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them.