Strategy:Race Event

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Revision as of 21:41, 28 November 2024 by Player (talk | contribs) (Created page with "{{Lede image|BTD6 EventRaceIcon.png}} '''Race Event''' focuses on sending and defeating all Rounds as fast as possible while not losing. Therefore, enormous clumps of Bloons face the defense in all stages. Due to that, most towers that work well in regular gameplay will not work in Race Events, requiring a complete overhaul of the player's strategy to be specifically tailored to defeating large clumps of Bloons and blimps. For the purposes of this article, the gamep...")
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Race Event focuses on sending and defeating all Rounds as fast as possible while not losing. Therefore, enormous clumps of Bloons face the defense in all stages. Due to that, most towers that work well in regular gameplay will not work in Race Events, requiring a complete overhaul of the player's strategy to be specifically tailored to defeating large clumps of Bloons and blimps.

For the purposes of this article, the gameplay in Race Event will be divided into 4 sections: The start, mid-game, full send, and cleanup.

General tips

Gameplay tips

The start requires a cheap, powerful grouped popping Tower or Hero to be purchased. The mid-game features building more and more powerful towers specifically tailored to popping large clumps of Bloons, preparing for the full send. The full send is when the longest round and nearly all other rounds are sent out, and the cleanup necessitates a tower that performs solid grouped blimp popping power to erase most blimps and a tower that instantly pops the last Bloon to spawn.

The start

Mid-game

Full send

Cleanup