User:IapIac/Things

Revision as of 19:41, 29 December 2024 by IapIac (talk | contribs) (Created page with "__NOTOC__ Here're things not suitable for main namespace (and yeah, nk's official forums) but I think it is necessary to say... ==Great white thrash interval== This is AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH. ===Some important version history=== ====36.0==== The interval was 0.3s when dragging, BUT, when latching onto the target, it thrashes every frame, EVERY. Yeah the interval couldn't be buffed. The <code>rate</code> is 0.6s for T3 (to match T2 I think), 1.1s for T4, 1.0s...")
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Here're things not suitable for main namespace (and yeah, nk's official forums) but I think it is necessary to say...

Great white thrash interval

This is AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH.

Some important version history

36.0

The interval was 0.3s when dragging, BUT, when latching onto the target, it thrashes every frame, EVERY. Yeah the interval couldn't be buffed.

The rate is 0.6s for T3 (to match T2 I think), 1.1s for T4, 1.0s for T5.

Note that rate usually is attack cooldown.

36.1

The intraval when latching changed to 0.3s (18 frames).

37.0

The interval can be buffed by rate, cooldownScaleRange was 0.38 for T3&T4. T5 unchanged.

Yeah the interval in the code is still 0.3 in the game model, for both situation.

37.2

Great white's rate changed: 0.6 -> 1.1, T4&T5 unchanged.

How I found them

I manually tested great white first, then I got 0.55s at min power and 0.36s at max power. The rate is 1.1 at min power and 0.72 at max power. So the thrash interval is 0.5*rate instead of what I thought (0.3*rate)? Coooooooool...

So I used a mod to modify the rate, and saw the actual interval scaled with it. Good. Then I modified the base interval, 0.3, to 0.6, and it truly doubles the interval... Still didn't get it, but it is enough to add them to a wiki site :)

Recently (Dec 29), I found there's a function that returns the rate multiplier of one tower in game, so I used a mod and got that the shark is 1.8333333 at min power... WHAT? Shouldn't it be 1.1? Then I found (DO NOT ask me how) that there's Piranha in the game model and its rate is 0.6. So I modded it to 1.0, then the rate multiplier function returns 1.1, and actual thrash interval is 0.33s, at min level... What the hell...

NKode OP.