Update history:Bloons TD Battles 2/Version 4.2.1

Version 4.2.1
Artwork representing version 4.2.1
Steam16 September 2024[1]

Version 4.3.1 is a minor update to Bloons TD Battles 2 version 4.2. It introduced Over the Air updates, made tweaks to Leagues and fixed some bugs. It was the first update to receive Over the Air updates, one for fixing a visual bug and another for additional balance changes.

Additions

Changes

Bug fixes

  • Fixed issue where players would get shown the fast track popup without a 10 win streak.
  • Fixed 205 Ice Monkey not freezing ZOMGs.
  • Fixed issue where some newly promoted Yellow Stadium players would not be put into a league after their first match.
  • Fixed Bonnie’s minecarts not being sellable in round 50 sudden death.
  • Improved stability to reduce crashes.
  • Fixed club sparkle effect not displaying correctly in the Events screen.
  • Fixed bloon pops in event games not contributing to the stats displayed in the profile.
  • Fixed Striker Jones level 20 accolade not displaying in game when unlocked.
  • Fixed issue where it was possible to select 2 towers at once.
  • Fixed cannons not displaying correctly in Precious Space when reconnecting after a desync.
  • Fixed incorrect upgrade cost for Bonnie’s minecarts being displayed briefly after an upgrade.
  • Fixed slow initial load times on some devices.
  • Fixed Monkey Sub’s fish darts and Dart Monkey’s silver darts weapon skins not displaying correctly.
  • Fixed jittering text in clan chat.
  • Fixed Agent Jericho’s decoys being the wrong size.
  • Fixed Agent Jericho’s decoys spinning around when they spawn.
  • Fixed fuse not always displaying in Bonnie’s Ready to Blow animation.
  • Fixed missing sound effects in a few of Bonnie’s animations.
  • Fixed missing sprites on save slots (Apple Arcade only).

OTA update 1

Bug Fixes

  • Fixed visual issue when using Plasma Bloon Boost

OTA update 2

Lua error in Module:Tower_changes at line 52: attempt to index field '?' (a nil value).

Tiers Changes
0-0-0 base tower
  •   Cost increased ― $1,800 → $2,000
Tiers Changes
Bonnie is extremely popular and appears in a significant portion of matchups across all arenas. This isn't a concern for us because, like Etienne, she enables a variety of strategies rather than just one or two so her popularity shouldn't make things stale. Despite her popularity, her win rate is well below average in the Hall of Masters so we don't believe she needs much in the way of nerfs. That said, one common complaint is that Bonnie gives too much eraly game income for too little investment so we are reducing the value of her base Minecarts and moving that value into the upgrades, making her less efficient right out of the gate but keeping her the same strength once she's a few upgrades in. We have also seen that it's much easier to get full value out of the BEAST than we anticipated, essentially turning her ability into a "free money button" at higher levels. We've kept the amount of cash contained in the BEAST the same but increased the amount of damage required to extract it all.
— Update notes
Levels Changes
1
  •   Price decreased ― $900 → $700
2+
  •   Base minecart value decreased ― $50 → $25
2+
  •   Tier 1-5 Minecart upgrade value increased ― $+10 → $+15
2+
  •   Tier 1-5 Minecart upgrade cost increased ― $240 → $300
3-12
  •   Mass Detonation cooldown increased ― 50s → 60s
13+
  •   Mass Detonation cooldown increased ― 40s → 40s
10-19
  •   B.E.A.S.T. Health increased ― 2000 → 4000
20
  •   B.E.A.S.T. Health increased ― 10000 → 20000
10-19
  •   Damage required per B.E.A.S.T. cash drop ― 20 → 40
20
  •   Damage required per B.E.A.S.T. cash drop ― 100 → 200

References