User:Polavux/Technical:Bloons TD 5 (multiplatform)/Save files
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All sections are objects.
Miscellaneous
| Key | Description | Type |
|---|---|---|
TimePlayed
|
Number | |
Version
|
The version of the game you're playing on | Array of Numerical Variables |
Level
This section contains variables that relate to the level.
| Key | Description | Type |
|---|---|---|
MissionId
|
Determines what special mission you are playing. Normal games have this variable blank. | String |
MissionLocId
|
Determines the special mission's localization key. Normal games have this variable blank. | String |
Level
|
The map that is being played on. | String |
Mode
|
The type of game mode that is played on. | String |
Difficulty
|
The difficulty of the game played on. | String |
GameType
|
String | |
AllowedTowers
|
The towers that are allowed on the game played on. | Number |
MapOffset
|
The offset of the map played on (I have no idea what it does other than determining tower positions). | Array of Numbers |
Player
This section contains variables about what goes on in the game itself.
| Key | Description | Type |
|---|---|---|
Health
|
The amount of lives the player has. | Number |
Money
|
The amount of cash the player has. | Number |
CurrentRound
|
The round the game is on. | Number |
FastTrackEnabled
|
Determines if fast track is enabled. | Boolean |
ReverseEnabled
|
Determines if reverse is enabled. | Boolean |
| Mastery | Determines if mastery is enabled. | Boolean |
MasteryLevel
|
Determines what mastery level the game is played on. | Number |
| OK so a lot of the variables are about collectibles, preferred monkey, the crucible, monkey teams, and bloonhunt and I have no idea what they do so, skip. I might come back to it later | ||
UsedBloonScrambler
|
Determines if the golden egg scrambler is used. Is only used by Bloons Monkey City | Boolean |
| Inventory | Array | |
Towers
|
A list of all the towers on screen | Array of Objects |