With all of the tracks being single-laned, most strategies will work fine, though Abstract is the shortest and the hardest of these maps. Monkey Aces, particularly Spectre and Ground Zero, become more viable at carrying dense rushes. However, handling MOAB-class Bloons is more difficult due to removing some of the more popular anti-MOAB options, as well as lacking an option to protect leaks consistently. To compensate for early MOAB-class damage, it is recommended to use MOAB Maulers. Engineer early-game can carry some early rounds while saving up for grouped cleanups such as Operation: Dart Storm.
Without Farm, Supply Drop is one of the main income strategies, but in the meantime an early Bloon Trap can be used for a boost of income, and, in higher level cities with enough MK, a Trap can be placed on Round 1 immediately. Stalling for Supply Drop is trickier without Spike Factory.