Update history:Bloons TD Battles 2/Version 4.7

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Version 4.7
Artwork representing version 4.7
Steam12 May 2025[1]

Version 4.7 is the third major update to Bloons TD Battles 2 and Bloons TD Battles 2+ of 2025. It introduced a new map, Splashdown, several changes to Scientist Gwen's Bloon Lab, additional text emotes and increased slots for them, and some balance changes. It has an OTA update that fixed an issue with the new changes.

Additions

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Cosmetic items

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Changes

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  • Buff A new Advanced tab has been added to the Scientist Gwen’s Bloon lab for more niche and complex controls.
  • Buff The Round Stall Amount slider simulates how far the opponent’s natural bloons travel along the track before being popped so you can test strategies in stalling and anti-stalling scenarios.
  • Buff The Opponent Hero panel allows you to simulate an opponent using Agent Jericho, Highwayman Jericho, and Star Captain Jericho. The opponent hero’s passive abilities (such as bloon adjustment) will be applied to your rounds and you can activate their abilities against yourself (where relevant).
  • Buff The Rush Recording panel allows you to record your bloon sends and play them back against yourself, allowing repeated testing against the same rush or more complex rush layering.
  • Buff In addition to the Advanced Tab controls, there is now an option in the Control tab to disable all monkeys when you fall below zero lives in order to see the exact state of your defence[sic] at the moment it failed.
  • The speed control in Scientist Gwen’s Bloon Lab has been moved off the central column and onto the main panel alongside the controls for removing monkeys, resetting cooldowns, etc. This is to prevent it conflicting with the UI from Star Captain Jericho’s Smuggler’s Run ability.
  • Neutral Activated abilities that were unlocked after being targeted by a Tech Bot will no longer auto-activate by default
While Boomerang Monkey is intended to primarily be an early game tower, it has felt a bit underpowered in the late game, particularly the x4x and x5x. We are adding this change from Battles 1 to give it a little boost.
— Update notes
Tiers Changes
X-4-X Turbo Charge
X-5-X Perma Charge
  • Buff Ability: now grants Camo detection while active
The xx4 Sub is very strong at all points in the game. We are moving some of its damage to be MOAB exclusive and increasing its cost slightly to hinder its ability to defend by itself.
— Update notes
Tiers Changes
X-X-4 Armor Piercing Darts
  • Nerf Upgrade cost increased ― $2,800 → $3,200
X-X-4 Armor Piercing Darts
X-X-5 Sub Commander
  • Nerf Airburst dart: damage reduced ― 3 → 2
  • Buff Airburst dart: now deals +1 damage to MOAB-class
This change from BTD6 should help the M.A.D. ability feel more impactful.
— Update notes
Tiers Changes
X-5-X M.A.D
  • Nerf Main attack rocket: damage to MOAB-Class reduced ― +500 → +450
  • Buff Ability rocket: damage to MOAB-Class increased ― +12 → +60
We are buffing the monkey bank top crosspath to make it a more tempting option when compared to the bottom crosspath and Quality Soil.
— Update notes
Tiers Changes
2-4-0 IMF loan + Greater Production
  • Buff End of round bonus cash increased ― $550 → $700
2-5-0 Monkey-Nomics + Greater Production
  • Buff End of round bonus cash increased ― $550 → $1000
Beetienne was mistakenly giving a damage buff in addition to the speed buff while Defend the Hive was active. This has now been removed which significantly lowers his ability to solo rushes using his ability.
— Update notes
Levels Changes
3-16
  • Nerf Defend the Hive: no longer grants +2 damage (bug fix)
17+
  • Nerf Defend the Hive: damage boost reduced ― +3 → +2
While heroes who have clear synergies with specific towers are generally a good thing, Striker Jones in particular has been over reliant on Bomb and Mortar which has made him an unpopular hero. We have changed several of his upgrades so that they no longer do nothing if Bomb/Mortar are not present and added a secondary effect to his Artillery Command so that, while he’s still better with his favourite towers, he is capable of functioning without them.
— Update notes
Levels Changes
4+
  • Buff Attack speed buff: now also applies to Striker Jones
7+
  • Buff Blast radius buff: now also applies to Striker Jones
8+
  • Buff Range and pierce buff: now also applies to Striker Jones
10+
  • Buff Artillery Command: now grants Striker Jones 4× attack speed, 3× range, and +10 damage to MOAB-Class for 7 seconds
  • Buff Artillery Command: can now be activated without having a Bomb Shooter or Mortar Monkey with an ability on-screen (undocumented)
18+
  • Buff Attack speed buff: now also applies to Striker Jones
20
  • Buff Artillery Command: damage and pierce buff now also applies to Striker Jones
  • Nerf Artillery Command: duration reduced ― 10s → 7s
Similar to Striker Jones, Biker Bones relied too heavily on Bomb and Mortar to be useful and Striker was the better choice if you wanted to use those towers. With that in mind, we are reworking Bones so he leans much harder into the “Biker” part and synergises with vehicle towers, specifically Heli Pilot and Monkey Ace. As these towers do not specialise in explosive damage, there was no need for Biker to bypass explosive immunities so those upgrades have been replaced. In addition, Concussive Blast now targets the strongest bloon again. We were hoping the dense targeting would differentiate Biker from Striker but in practice it made the ability much less reliable and therefore worse.
— Update notes
Levels Changes
3+
  • Neutral Concussive Fire: now targets Strong instead of Dense
4+
  • Neutral Attack speed buff: now applies to Heli Pilots, Monkey Aces, and Biker Bones himself instead of Bomb Shooters and Mortar Monkeys
5+
  • Neutral Replaced the Black Bloon debuff with a +10% range and pierce increase to Biker Bones
7+
  • Neutral Replaced the blast radius buff for Mortar Monkeys with a flame trail buff for Monkey Aces and Heli Pilots
10+
  • Neutral Artillery Fire: now applies to Heli Pilots, Monkey Aces, and Biker Bones himself instead of Bomb Shooters and Mortar Monkeys
18+
  • Neutral Attack speed buff: now applies to Heli Pilots, Monkey Aces, and Biker Bones himself instead of Bomb Shooters and Mortar Monkeys
19+
  • Neutral Replaced the Black Bloon debuff with a 10% range and pierce buff to all towers within Biker Bones' range except himself
20
  • Neutral Artillery Fire: now applies to Heli Pilots, Monkey Aces, and Biker Bones himself instead of Bomb Shooters and Mortar Monkeys

Bug fixes

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  • Fixed in game audio not lowering while watching a video from the news panel.
  • Fixed Tech Bot link lines not disappearing when restarting a Bloon Lab game.
  • Fixed red X not ending the Tech Bot’s targeting mode when pressed
  • Fixed Humpty Monkey animated avatar not having any eyebrows.
  • Fixed occasional error popup in the pre-game agent shop.
  • Fixed monkey names not refreshing properly when restarting Bloon Lab games.
  • Fixed being able to use hotkeys to upgrade towers while they are transformed by the Alchemist.
  • Fixed Tech Bot targeting line not updating when the linked tower is moved.

OTA update 1

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There are no patch notes on Reddit, but they can be seen in game.

Changes

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  • Nerf Biker Bones no longer causes Bomber Ace to drop too many bombs (bug fix)

In-game description

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Dive in to the awesome new map: Splashdown and battle the bloons on an exciting, aquatic obstacle course! Subs and Buccaneers are a must as this unique map is almost entirely water based! Before you take the fight to the ranked leagues, why not test out some water strategies with the new advanced features of Scientist Gwen's Bloon Lab! You can now simulate offensive hero abilities and automate advanced bloon rushes to thoroughly test your tactics. Try it out now!

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Video

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References

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Official update notes on Reddit

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