User:Hubianzhen/BCS sound effects and where they play in-game

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Note from me

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One of the few things that many other wikis (including the Fandom Bloons Wiki) have but Blooncyclopedia have only just begun doing is the sound effects of games, as opposed to character voicelines. Originally, Polavux wanted to prioritize adding more important content to the wiki such as missing screenshots, so sound effects did not get added (or at least uploaded) until after making sure nearly all the important images were uploaded and there were still storage space to allow uploading more files. For the Fandom Bloons Wiki, while it still has a good amount of sound effects for most games before BCS, after both reader and editor activities for the Fandom wiki have begun to dwindle since late 2024, the sound effects from later BTD6 updates are also uploaded less frequently, and there are no sound effects from BCS at all due to a lack of BCS content pages.

I don't see much of a reason to add sound effects or even contribute further to the Fandom Bloons Wiki, especially after Indie Wiki Buddy added Blooncyclopedia to its listing. But as someone who quite frankly enjoys game audio and wants to share their passion and knowledge about it with the community, I swear to my oath. I will still share sound effects of Bloons games in The Sounds Resource, a sibling site to The Spriters Resource, covering sound effects from BCS and a few other Bloons games.

You can find the BCS sound effects here. They are all updated as of version 6.4. Besides possibly adding sound effects exclusive to the prerelease builds, I don't think BCS' Sounds Resource entry will update further due to the game no longer receiving major updates.

The actual list

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Use cases are not exhaustive. Feel free to change stuff in the table below.

File name # of files Use(s)
AdventureDefeat 1 Striker's Adventure defeat
AdventureVictory 1 Striker's Adventure victory
AmeliaAbilityFX2<num> 2
AmeliaAbilityFX3<num> 2
AmmoLoad<num> 2
AmmoUnload<num> 2
AttackAcid<num> 4
AttackAssaultRifle<num> 4
AttackBoomerang<num> 2
AttackBow<num> 5
AttackCannon<num> 4
AttackFireball<num> 5
AttackFirestorm 1 Firestorm
AttackFlask<num> 4
AttackGlue<num> 5 Sticky Bomb
AttackLightMagicOrb<num> 4 Adora's Orbs of Light on attack
AttackMaelstrom<num> 2
AttackMagicBolt<num> 3
AttackMagicLong<num> 3
AttackPistol<num> 4
AttackRicochet<num> 6
AttackRifle<num> 3
AttackRocket<num> 4
AttackTack<num> 3
AttackThrow<num> 4
BfbPlayed<num> 2
BloontoniumGained 1
BloontoniumLost 1
BossDreadbloonCastGeneric<num> 4
BossDreadBloonDeath 1
BossDreadBloonSpawn 1
BuffArmour<num> 3
BuffArmourPiercing<num> 2
BuffAttack<num> 2
BuffBubbleShield<num> 2
BuffDetect<num> 2 Radar Scanner Village
BuffInvulnerability<num> 2
BuffRegrow<num> 2
BuffSpeed 1 Quick Ready, MOAB Construction Facility and RAPID effect
BuffStealth<num> 2
CardCrafted 1
CardDestroyed<num> 2
CardFlourishRare 1
CardFlourishSuperRare 1
CardFlourishUltraRare 1
CardFlourishUncommon 1
CardPick<num> 4
CardPlayed<num> 2
CardRattle 1
CardSelect<num> 4
CardStorm<num> 5
CardStormLightning<num> 5
CastAvalanche<num> 2
CastCardInsert<num> 3 Echoes of Avalanche
CastConjuration 1
CastDark<num> 2
CastDispel<num> 4
CastGeneric<num> 3
CastGlueStorm 1
CastLifeSteal<num> 3
CastRock<num> 3
CastSpikeStorm 1 Spike Storm!
CastSuperMonkeyStorm 1 Super Monkey Storm
CastTransformBloon<num> 2
CastTransformRage<num> 2 Total Transformation Monkey effect
CastVines<num> 2
CastWind<num> 4
CastZeeJay<num> 4
Click<num> 1
CollectionCardAdded<num> 4
DdtPlayed<num> 2 DDT on play
DebuffAttack<num> 2
DebuffBaby<num> 2
DebuffBurn<num> 4
DebuffDoom<num> 2
DebuffEconomy<num> 2
DebuffSilence<num> 2
DebuffSpeed<num> 2
DebuffStun<num> 2
DeckCreated 1
Defeat 1
DestroyedCeramic<num> 4
DestroyedMoab<num> 4
EndTurnClick 1
Explosion<num> 4
ExplosionFire<num> 4
ExplosionGiga<num> 2
ExplosionTrueDamage<num> 4 Overload
FirstStrike<num> 2
Gas<num> 2 Bloontonium Gas Bloon/Growth Gas Bloon/Shield Gas Bloon/Stun Gas Bloon/Weakening Gas Bloon on damage (except on pop)
GoldGained<num> 3
GwenAbilityFX2<num> 2
HealSmall<num> 3
HeroDamaged<num> 4
HeroDamagedImmune<num> 3 Corvus Academy of Arts/Hero Protection/Immunity blocking damage
HitCeramic<num> 4
HitLead<num> 4
HitMoab<num> 4
LeadToGold<num> 5
ManaShieldLarge<num> 3
ManaShieldSmall<num> 4
MatchFound 1 Found opponent pre-match
MoabPlayed<num> 2 MOAB/... on play
NecroMoabPlayed<num> 2
NewTurn 1 Starting a turn (not for player 1's first turn)
ObynAbilityFX1<num> 2 Obyn Greenfoot's Summon Wolf
PlaceSunGod<num> 2 Sun Temple on play
PlaceTowerDark<num> 2 Dark Champion on play after PlaceTowerMonkey
PlaceTowerMonkey<num> 2 Generic Monkey on play
PlaceTowerNecro<num> 2 Necromancer/Prince of Darkness on play after PlaceTowerMonkey
PlaceTowerSteel<num> 2 Bomb Shooter-type Monkey/Mortar-type Monkey/Tack Shooter-type Monkey/Lead Coating Factory/MOAB Construction Facility/Sharpened Darts Lab on play
PlaceTowerStone<num> 2 Ceramic Glazing Kiln/Corvus Academy of Arts on play
PlaceWolf<num> 3 Dire Wolf/Wolf on play after PlaceTowerMonkey, or Howl
Pop<num> 4 Damaging a generic Bloon
PopHuge<num> 4 Popping a generic Bloon
PotionSelect<num> 4 Navigating to the potions menu in-battle (Striker's Adventure)
PotionUsed<num> 4 Using a potion (Striker's Adventure)
QuincyAbilityFX1 1 Quincy's Arrow Shot
QuincyAbilityFX3 1 Quincy's Flurry of Arrows
RemoveTower<num> 4
Select<num> 1
ShieldDamaged<num> 4
ShieldDestroyed<num> 3
SweetenerDivine<num> 2
SweetenerGhost<num> 4
SweetenerNecro<num> 4
UIEventImpact 1
UILootCrateOpen 1
UILootQuick 1
UILootRattle 1
UITriumph 1
UIWooshLong 1
UIWooshShort<num> 4
Victory 1
ZomgPlayed<num> 2 ZOMG on play

Honorable mentions

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File name Use(s)
MusicBossBloonarius Primal One soundtrack, used when fighting Dreadbloon. Interesting that the track is the exact same as the one from Bloons TD 6, and it even has the "Bloonarius" title!
QuincyVolume Technically a voiceline. Used while adjusting volume for the hero voicelines. Pretty sure it wasn't included on the BCS side of the wiki because it is the same as this voiceline.