User:IapIac/Sandbox

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Revision as of 08:41, 18 October 2024 by IapIac (talk | contribs)
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I don't know what to say. vrej



Stat modifiers

For most stats, there is a "range" which means the stat change from the min power to max power.

Pierce

Pierce=Base Pierce+Pierce Range×PowerMin PowerMax PowerMin Power

Damage

Damage=Base Damage+Damage Range×PowerMin PowerMax PowerMin Power

For middle path, bonus stun damage is also affected by merging:

Extra Stun Damage=Base Extra Stun Damage+DamageBase DamageStun Bonus Divisor

Knockback duration

Knockback Duration=Base Knockback Duration+Knockback Duration Range×PowerMin PowerMax PowerMin Power

Flying speed

Flying Speed=Base Flying Speed+Speed Range×PowerMin PowerMax PowerMin Power

Attack cooldown

Attack Cooldown=Base Attack CooldownCooldown Scale Range×PowerMin PowerMax PowerMin Power

Ability cooldown

Unlike other stats, ability cooldown actually changes the cooldownSpeedScale, which means this stacks additively with other buffs such as Energizer. This bonus is based on the attack cooldown:

Ability Cooldown Decrease Scale=Base Attack CooldownAttack CooldownAttack Cooldown



Max monkeys Default Start round 1
Starting cash $5,000 End round 23
Link=Starting lives 15
Modifiers
  • Bloon speed: 80%
  • Ability cooldown rate: 30%
Rules
  • Monkey Knowledge disabled
  • Selling disabled
  • Powers disabled
  • No continues
  • Double Cash disabled