Strategy:Apopalypse (BTD6)

From Blooncyclopedia, the independent Bloons knowledge base
Revision as of 23:07, 11 November 2024 by Player (talk | contribs) (Created page with "{{stub}} {{lede image|BTD6 ApopalypseBtn.png|size=200px}} '''Apopalypse''' has randomly-generated rounds, with them generally being more difficult than standard rounds. Many different Bloon types with new immunities come out earlier than usual, and more information on these rounds can be found on the main Apopalypse article linked at the start. The rounds continuously arrive, forcing all actions to take place mid-round and making stalling redundant...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
This article is a stub. You can help out by expanding it.
The editor who added this notice did not specify a reason.

Apopalypse has randomly-generated rounds, with them generally being more difficult than standard rounds. Many different Bloon types with new immunities come out earlier than usual, and more information on these rounds can be found on the main Apopalypse article linked at the start. The rounds continuously arrive, forcing all actions to take place mid-round and making stalling redundant unless for the purposes of making money from more Bloons before backing out.

For purposes of clarity, the following definitions will be made for this article:

Early-game = Rounds 1-20
Mid-game = Rounds 21-40
Late-game = Rounds 41-60

General tips

Towers & heroes suited for most maps

Name Portrait Reasoning & how to use

Early game (rounds 1-20)

Mid-game (rounds 21-40)

Late game (rounds 41+)