User:Drgoku282/Legends
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This is where i am going to work in the rogue legends artifact changes
Artifacts
BB Gatling Gun
- BB Gatling Gun reworked, replaces the damage penalty with a projectile deviation.
Damage penalty removed in all rarities ― 0.85× / 0.75× / 0.6× → 1.0×
Affected towers will now shoot less accurately, having a random angle of deviation between ±30°
- Description changed ― Main attack damage of Monkeys is reduced to 85%, but attack reload time is reduced 15% → Monkeys are less accurate with increased shot spread, but attack 17% faster
- Note: Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed increase rather than the attack cooldown
Bouncing Projectiles
- Bouncing Projectiles Projectile lifespan bonus of higher rarities is reduced (descriptions changed accordingly):
Rare: Projectile lifespan bonus reduced ― 20% → 18%
Legendary: Projectile lifespan bonus reduced ― 40% → 30%
- Legendary Description changed ― All projectiles will bounce off blocking objects and projectiles travel 40% further → All projectiles will bounce off blocking objects and map borders, and projectiles travel 30% further
- Note: The map border bounce was already implemented but not stated in the description
Confuddling Spelling
Confuddling Spelling: Now also affects Heroes
- Description changed ― Magic Monkeys deal 2 times damage to tranced and stunned Bloons → Heroes and Magic Monkeys deal 2x damage to tranced and stunned Bloons
- Note: Descriptions of other rarities changed accordingly
- Description changed ― Magic Monkeys deal 2 times damage to tranced and stunned Bloons → Heroes and Magic Monkeys deal 2x damage to tranced and stunned Bloons
Cornered Beasts
- Cornered Beasts reduced the attack speed boost (descriptions changed accordingly):
Common: Reduced the amount of maximum stacks of the attack cooldown bonus ― 5 → 3
- Note: This reduced the maximum attack cooldown bonus from 25% to 15%
Rare: Reduced the amount of maximum stacks of the attack cooldown bonus ― 7 → 5
- Note: This reduced the maximum attack cooldown bonus from 35% to 25%
Legendary: Reduced the amount of maximum stacks of the attack cooldown bonus ― 10 → 7
- Note: This reduced the maximum attack cooldown bonus from 50% to 35%
Critical Success
Critical Success: Attack cooldown penalty reduced in all rarities ― −70% → −50%
- Description changed ― Primary Monkeys attack reload time increased 50%, but gain a 1 in 10 chance to Crit for 900% damage → Primary Monkeys attack 33% slower, but gain a 1 in 10 chance to Crit for 900% damage
- Note: Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed decrease rather than the attack cooldown
- Description changed ― Primary Monkeys attack reload time increased 50%, but gain a 1 in 10 chance to Crit for 900% damage → Primary Monkeys attack 33% slower, but gain a 1 in 10 chance to Crit for 900% damage
Crystal Crash
Crystal Crash: Now also affects Heroes
- Description changed ― Support Monkeys deal 2 times damage to frozen Bloons → Heroes and Support Monkeys deal 2x damage to frozen Bloons
- Note: Descriptions of other rarities changed accordingly
- Description changed ― Support Monkeys deal 2 times damage to frozen Bloons → Heroes and Support Monkeys deal 2x damage to frozen Bloons
Dazing Frostburn
- Dazing Frostburn: Attack speed penalty removed, but the duration of the burn is halved and also causes less damage:
Attack cooldown penalty removed in all rarities ― −50% → 0%
Damage over time duration reduced in all rarities ― 10.1s → 5.1s
Common: Damage over time reduced ― 4 → 2
Rare: Damage over time reduced ― 8 → 4
Legendary: Damage over time reduced ― 16 → 8
- Description changed ― Ice Monkeys attack 50% slower, but also stun non-MOAB Bloons and burn 4 damage a second for 10 seconds. Adds a 1-0-1 Ice Monkey to your Party → Monkeys stun non-MOAB Bloons and burn 2 damage a second for 5 seconds. Adds a 1-0-1 Ice Monkey to your Party
- Note: Description of other rarities changed accordingly, but it incorrectly states that the damage is applied every second, when in reality it is 1.5s
Divine Intervention
- Divine Intervention: Description changed ― Super Monkeys and Adora have a 1 in 1800 chance when hitting Bloons for the Sun God to smite them with 1500x damage. Adds a 0-0-0 Super Monkey to your Party → Super Monkeys and Adora have a 1 in 1800 chance to smite Bloons for the Sun God with 1500x damage. Adds a 0-0-0 Super Monkey to your Party
- Note: Descriptions of other rarities changed accordingly
- Dream Teams: Reduces the placement cooldown of affected towers but reduces the range bonus.
Common: Now reduces the placement cooldown of affected towers by 1 round
Rare: Now reduces the placement cooldown of affected towers by 2 rounds
Legendary: Now reduces the placement cooldown of affected towers by 3 rounds
Common: Range bonus reduced ― +25% → +20%
Rare: Range bonus reduced ― +35% → +25%
Legendary: Range bonus reduced ― +50% → +35%
- Description changed ― Monkey Subs, Ninja Monkeys, Druids, Wizards, and Beast Handlers have faster attack speed and ability cooldowns, and 25% more range. → Monkey Subs, Ninja Monkeys, Druids, Wizards, and Beast Handlers attack speed and ability cooldowns are 11% faster, get 20% more range, and placement cooldown reduced 1 round(s)
- Note: Description of other rarities changed accordingly, attack speed buff remains the same but now lists the attack speed increase rather than the attack cooldown
Boss artifacts
Essence Of Blastapopoulos: Artifact power increased ― 9 → 18
- Essence Of Bloonarius: Now reduces the attack speed 4 or higher towers.
Artifact power increased ― 9 → 18
Now increases the attack cooldown of tier 4 or higher towers by 20%
- Note: The attack speed reduction is 17% approximately
- Description changed ― All Monkeys tier 3 and lower deal 1.5x damage to Bloons and MOAB-Class Bloons and have 100% more pierce → All Monkeys tier 3 and lower deal 1.5x damage to Bloons and MOAB-Class Bloons and have 100% more pierce. Monkeys tier 4 and above attack 16% slower
Essence Of Dreadbloon: Artifact power increased ― 9 → 18
- Essence Of Phayze: Removes the Bloon slowdown and the triple damage to Camo Bloons is no longer granted to all towers.
Artifact power increased ― 9 → 18
Removed Bloon slowdown effect from Heroes
Bonus triple damage to Camo Bloons now only applies to tier 5 towers and level 20 Heroes instead to all towers
- Description changed ― All Monkeys can see Camo, and deal triple damage to Camo Bloons. Heroes slow Bloons in their radius by 30% → All Monkeys can see Camo, and tier 5 Monkeys and level 20 Heroes deal triple damage to Camo Bloons
Essence Of Vortex: Artifact power increased ― 9 → 18
Explosive Economics
Explosive Economics: Removes the cash penalty for towers in the range of a Support Monkey in all rarities
- Description changed ― When Support Monkeys are sold, an Area of Effect explosion deals 100 damage to all nearby Bloons. Bloons in range of Support Monkeys give 5% less cash → When Support Monkeys are sold, an Area of Effect explosion deals 100 damage to all nearby Bloons
- Note: Descriptions of other rarities changed accordingly
- Description changed ― When Support Monkeys are sold, an Area of Effect explosion deals 100 damage to all nearby Bloons. Bloons in range of Support Monkeys give 5% less cash → When Support Monkeys are sold, an Area of Effect explosion deals 100 damage to all nearby Bloons
Flaming Hot Punch-A-Rang
- Flaming Hot Punch-A-Rang: Removed the pierce penalty in exchange of setting Bloon on fire less often
Pierce penalty removed in all rarities ― −50% → 0%
Chances of setting Bloons on fire reduced in all rarities ― 30% → 20%
- Description changed ― Red Hot Rangs have reduced pierce, but knock back Bloons and have a 30% chance to set them on fire for 3 damage per 1.5s over 4.5s. Adds a 0-1-1 Boomerang Monkey to your Party → Red Hot Rangs knock back Bloons and have a 20% chance to set them on fire for 3 damage per 1.5s over 4.5s. Adds a 0-1-1 Boomerang Monkey to your Party
- Note: Descriptions of other rarities changed accordingly
Follow Me
- Follow Me: Description now states the attack speed decrease rather than the attack cooldown penalty. No changes to the artifact.
Growing Steady
- Growing Steady: Damage increase capped
Maximum amount of damage increase stacks is now capped in all rarities ― ∞ rounds → 10 rounds
- Druids attack reload time is increased 20%, but every round, Druid damage is increased by 0.15, even Druids placed later! Adds a 1-0-1 Druid to your Party ― Druids attack 17% slower, but every round Druid damage is increased by 0.15, even Druids placed later! Adds a 1-0-1 Druid to your Party → {{{3}}}
- Note: Description of other rarities changed accordingly, attack speed penalty remains the same but now lists the attack speed decrease rather than the attack cooldown
Home Brew Alchemy
- Home Brew Alchemy: Cooldown bonuses reduced.
Common: Attack and ability cooldown bonus reduced ― −20% → −14%
Rare: Attack and ability cooldown bonus reduced ― −30% → −20%
Legendary: Range bonus reduced ― +50% → +35%
- Description changed ― Alchemist attack reload time and ability cooldowns are reduced 20% with a 1 in 20 chance to Crit for 50x damage. Adds a 1-0-1 Alchemist to your Party → Alchemists attack speed and ability cooldowns are 16% faster, and they have a 1 in 20 chance to Crit for 50x damage. Adds a 1-0-1 Alchemist to your Party
- Note: Description of other rarities changed accordingly, attack speed buff now lists the attack speed increase rather than the attack cooldown
Intelligence Agent
- Intelligence Agent: Description changed ― Heroes give Monkey Intelligence Bureau buff to nearby Monkeys (can hit all Bloon types) but those monkeys attack reload time is increased 50% → Heroes give Monkey Intelligence Bureau buff to nearby Monkeys (can hit all Bloon types) but those monkeys attack 33% slower
- Note: Description of other rarities changed accordingly, attack speed penalty remains the same but now lists the attack speed decrease rather than the attack cooldown
Just Like Magic
- Just Like Magic: Adds a Arcane Bolt attack to non-Magic Monkeys
Projectiles of non-Magic Monkeys gain a 20% chance of casting a Arcane Bolt when the projectile expires
- Description changed ― Tier 5 Magic Monkeys' attack speed is halved, but all Monkeys in their radius deal 25% more damage to MOAB-Class Bloons → Tier 5 Magic Monkeys' attack speed is halved, but all Monkeys in their radius deal 25% more damage to MOAB-Class Bloons. Non-Magic Monkeys have a 20% chance to send an Arcane Bolt backwards on projectile expiration
- Note: Descriptions of other rarities changed accordingly
Mighty Mulligan
- Mighty Mulligan: Description changed ― Provides 1 Artifact Selection reroll opportunity after beating a reward tile → Provides 1 Artifact Selection reroll(s) after beating a reward tile
- Note: Description of other rarities changed accordingly
Overwhelming Synergy
- Overwhelming Synergy: Cost penalty reduced, but attack speed buff reduced on higher rarities.
Cost penalty for upgrades of non-Magic Monkeys reduced in all rarities ― +20% → +10%
Rare: Attack cooldown bonus reduced ― +25% → +21%
- Note: No changes to Common
Legendary: Attack cooldown bonus reduced ― +40% → +36%
- Description changed ― Magic Monkeys get +15% attack speed. Upgrades for other Monkeys are 20% more expensive → Magic Monkeys attack 17% faster. Upgrades for other Monkeys are 10% more expensive
- Note: Description of other rarities changed accordingly, attack speed penalty now lists the attack speed decrease rather than the attack cooldown
Primary Specialist
- Intelligence Agent: Description changed ― Primary Monkey attack reload time and ability cooldowns are reduced 20%. All other Monkey categories have pierce and ability cooldown speed reduced 15% → Primary Monkeys attack speed and ability cooldowns are 25% faster. All other Monkey categories have pierce and ability cooldown speed reduced 15%
- Note: Description of other rarities changed accordingly, attack speed penalty buff the same but now lists the attack speed increase rather than the attack cooldown
Pure Damage
- Pure Damage: Now also doubles the pierce of affected towers.
Adds a pierce buff to affected towers in all rarities ― 0% → +100%
- Description changed ― Magic Monkeys attack speed and ability cooldowns are 2x slower, but damage is increased by 230% against Ceramic and MOAB-Class Bloons → Magic Monkeys attack speed and ability cooldowns are 2x slower, but pierce is increased 100% and damage is increased by 230% against Ceramic and MOAB-Class Bloons
- Note: Descriptions of other rarities changed accordingly
Slow and Steady
- Slow and Steady: Attack speed penalty reduced but damage bonus also reduced.
Common: Start of round attack cooldown penalty reduced ― +100% → +50%
Rare: Start of round attack cooldown penalty reduced ― +80% → +35%
Legendary: Start of round attack cooldown penalty reduced ― +50% → +25%
Damage bonus reduced ― +100% → +50%
- Description changed ― Monkey damage increased 100%. For the first 20s of each round, all Monkeys attack 2x slower → Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 33% slower
- Note: Description of other rarities changed accordingly, attack speed penalty now lists the attack speed decreaserather than the attack cooldown
Spirit of Adventure
Spirit of Adventure: Removes the attack cooldown penalty for non-Hero Monkeys in all rarities ― −10% → 0%
- Description changed ― Hero end of round XP increased 45% and Hero attack speed increased 10%. Non-Hero Monkeys attack speed reduced 10% → Hero end of round XP increased 45% and Hero attack speed increased 10%
- Note: Descriptions of other rarities changed accordingly
- Description changed ― Hero end of round XP increased 45% and Hero attack speed increased 10%. Non-Hero Monkeys attack speed reduced 10% → Hero end of round XP increased 45% and Hero attack speed increased 10%
Squadron Together Strong
- Squadron Together Strong: Cost penalty reduced, but attack speed buff reduced on higher rarities.
Cost penalty for upgrades of non-Military Monkeys reduced in all rarities ― +20% → +10%
Rare: Attack cooldown bonus reduced ― +25% → +21%
- Note: No changes to Common
Legendary: Attack cooldown bonus reduced ― +40% → +36%
- Description changed ― Military Monkeys get +15% attack speed. Upgrades for other Monkeys are 20% more expensive → Military Monkeys attack 17% faster. Upgrades for other Monkeys are 10% more expensive
- Note: Description of other rarities changed accordingly, attack speed penalty now lists the attack speed decrease rather than the attack cooldown
Starting Strong
- Starting Strong: Cooldown bonus reduced.
Common: Attack cooldown bonus reduced ― −15% → −11%
Rare: Attack cooldown bonus reduced ― −20% → −15%
Legendary: Attack cooldown bonus reduced ― −35% → −30%
- Description now states the attack speed buff rather than the attack cooldown increase.
Sticky Situation
Sticky Situation: Now also affects Heroes
- Description changed ― Primary Monkeys deal 1.5x damage to glued Bloons → Heroes and Primary Monkeys deal 1.5x damage to glued Bloons
- Note: Descriptions of other rarities changed accordingly
- Description changed ― Primary Monkeys deal 1.5x damage to glued Bloons → Heroes and Primary Monkeys deal 1.5x damage to glued Bloons