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| Crypt Keeper
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| Path lengths (units)
|
| Path |
Flash |
Mobile
|
| Left 1
|
713.10
|
400.23
|
| Right 1
|
748.15
|
399.95
|
| Left 2
|
689.64
|
421.14
|
| Right 2
|
736.29
|
422.80
|
| Left 3
|
714.90
|
392.28
|
| Right 3
|
719.91
|
399.29
|
| Left 4
|
779.07
|
419.88
|
| Right 4
|
721.73
|
428.61
|
| Left 5
|
753.69
|
396.36
|
| Right 5
|
731.32
|
398.40
|
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Crypt Keeper is an Advanced track in the multiplatform version, console version, and Flash version of Bloons TD 5. It takes place in a dark field filled with several coffins, pavilions, and two groups of tombstones.
Bloons enter from the bottom side and exit at the top-left and top-right. The path immediately splits as Bloons take a sharp 90° turn to the left or right followed by a more gradual 90° turn in the opposite direction. Each path then enters a small pavilion and splits once again as Bloons are immediately warped to one of the five tombstones on the same side of the track (creating ten paths in total). On each side, the five paths then gradually join together as Bloons exit via a larger pavilion. A circular pool of water also lies in the center of the map. Each of the tombstones and pavilions blocks tower placement.
On the Flash version of Bloons TD 5, Reverse mode will cause the Bloons to spawn from the crypt paths to the tombstones in the path order from right to left. On the mobile version, Bloons will alternate between the left and right lanes, in order of farthest to the middle to the closest.