Stats:Druid (BTD6)

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This data was last updated for: version 54.0

This is a list of statistics for the Druid in Bloons TD 6.

Base stats

Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo

Path 1

Tier 1

Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce2
Damage1
Damage typeNormal
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo

Tier 2

Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-3.52, 6.06, 7
TargetingDepends on targeting option
Targeting range35 units
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce2
Damage1
Damage typeNormal
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo
Lightning
Cooldown2.3s
Offset (X, Y, Z)
-3.52, 6.06, 7
TargetingDepends on targeting option
Targeting range35 units
Filters
  • Cannot target Camo
Lightning
Pierce5
Max pierce5
Damage2
Damage typePlasma
Bounce distance86 units
Radius0 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 3

Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce2
Damage1
Damage typeNormal
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo
Lightning
Cooldown2.3s
Offset (X, Y, Z)
-3.52, 6.06, 7
TargetingDepends on targeting option
Targeting range35 units
Filters
  • Cannot target Camo
Lightning
Pierce5
Max pierce5
Damage2
Damage typePlasma
Bounce distance86 units
Radius0 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Tornado
Cooldown2.5s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range35 units
Filters
  • Cannot target Camo
  • Cannot target MOAB-Class
Projectile
Pierce35
Ceramic pierce penalty+1
Damage0
Damage typeFrigid
Speed72 units/s
Seeking distance∞ units
Seeking angle360°
Seeking rotation speed160 °/s
Lifespan1.0417s
Radius16 units
Filters
  • Ignores White or Purple if its damage type cannot damage it
  • Cannot hit Camo
  • Cannot hit MOAB-Class
  • Cannot hit DDTs
  • Cannot hit Bloons with Blowback
Blowback
Chance100%
Min distance100 units
Max distance200 units

Tier 4

Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Projectile
Count5
Angle25°
Pierce2
Damage1
Damage typeNormal
Speed340 units/s
Lifespan0.3s
Radius0 units
Ball Lightning
Cooldown6s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Spawning projectile
Pierce9,999,999
Damage0
Damage typeFrigid
Speed24 units/s
Lifespan3.75s
Radius8 units
  • Ignores blockers
  • Damage does not soak through layers
Freeze
Multiplier×0
Duration4.5s
Layers4
Lightning
Pierce5
Max pierce5
Damage3
Damage typePlasma
Bounce distance43 units
Radius0 units
  • Ignores blockers
Lightning
Cooldown2.3s
Offset (X, Y, Z)
-3.52, 6.06, 7
TargetingDepends on targeting option
Targeting range35 units
Lightning
Pierce5
Max pierce5
Damage3
Damage typePlasma
Bounce distance86 units
Radius0 units
  • Ignores blockers
Tornado
Cooldown2.5s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range35 units
Filters
  • Cannot target MOAB-Class
Projectile
Pierce60
Damage0
Damage typeFrigid
Speed72 units/s
Seeking distance∞ units
Seeking angle360°
Seeking rotation speed160 °/s
Lifespan1.0417s
Radius16 units
Filters
  • Ignores White or Purple if its damage type cannot damage it
  • Cannot hit MOAB-Class
  • Cannot hit DDTs
  • Cannot hit Bloons with Blowback
Blowback
Chance100%
Min distance150 units
Max distance250 units

Tier 5

Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Projectile
Count5
Angle25°
Pierce2
Damage1
Damage typeNormal
Speed340 units/s
Lifespan0.3s
Radius0 units
Ball Lightning
Cooldown6s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Spawning projectile
Pierce9,999,999
Damage0
Damage typeFrigid
Speed24 units/s
Lifespan3.75s
Radius8 units
  • Ignores blockers
  • Damage does not soak through layers
Freeze
Multiplier×0
Duration4.5s
Layers4
Lightning
Pierce5
Max pierce5
Damage10
Damage typePlasma
Bounce distance43 units
Radius0 units
  • Ignores blockers
Superstorm
Cooldown4s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Projectile
Pierce200
MOAB pierce penalty+4
BFB pierce penalty+14
ZOMG pierce penalty+44
DDT pierce penalty+7
Damage150
Damage typeNormal
Speed35 units/s
Lifespan12.8571s
Radius40 units
Rehit interval1s
Filters
  • Cannot hit bosses
  • Ignores blockers
Blowback
Chance100%
Min distance100 units
Max distance9999999 units
Spawning projectile
Angle120°
Pierce9,999,999
Damage0
Damage typeFrigid
Speed24 units/s
Lifespan3.75s
Radius8 units
  • Ignores blockers
  • Damage does not soak through layers
Freeze
Multiplier×0
Duration4.5s
Layers4
Lightning
Pierce5
Max pierce5
Damage10
Damage typePlasma
Bounce distance43 units
Radius0 units
  • Ignores blockers
Lightning
Cooldown2.3s
Offset (X, Y, Z)
-3.52, 6.06, 7
TargetingDepends on targeting option
Targeting range35 units
Lightning
Pierce5
Max pierce5
Damage30
Damage typePlasma
Bounce distance86 units
Radius0 units
  • Ignores blockers
Tornado
Cooldown2.5s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range35 units
Filters
  • Cannot target MOAB-Class
Projectile
Pierce60
Damage0
Damage typeFrigid
Speed72 units/s
Seeking distance∞ units
Seeking angle360°
Seeking rotation speed160 °/s
Lifespan1.0417s
Radius16 units
Filters
  • Ignores White or Purple if its damage type cannot damage it
  • Cannot hit MOAB-Class
  • Cannot hit DDTs
  • Cannot hit Bloons with Blowback
Blowback
Chance100%
Min distance150 units
Max distance250 units

Path 2

Tier 1

Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Filters
  • Cannot target Camo
Projectile
Count8
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo

Tier 2

Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Pierce per extra life+1%
Max extra lives for pierce100
Filters
  • Cannot target Camo
Projectile
Count8
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo
  • Removes Regrow if the target takes damage from this projectile

Tier 3

Tower
Display range35 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range35 units
Pierce per extra life+1%
Max extra lives for pierce100
Filters
  • Cannot target Camo
Projectile
Count8
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo
  • Removes Regrow if the target takes damage from this projectile
Vine
Cooldown2.6s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range∞ units
Pierce per extra life+1%
Max extra lives for pierce40
Filters
  • Ignores Lead or Frozen if its damage type cannot damage it
  • Cannot target off-screen Bloons
  • Cannot target Camo
  • Cannot target MOAB-Class
  • Ignores blockers
Collidable
Pierce9,999,999
Damage9,999,999
Damage typeSharp
Lifespan0.1s
Radius4 units
Filters
  • Cannot hit Camo
  • Cannot hit MOAB-Class
  • Ignores blockers
Projectile
Pierce20
Damage1
Damage typeSharp
Lifespan4.5s
Radius2 units
Rehit interval0.3s
Refresh pierce interval0.3s
Filters
  • Cannot hit Camo
  • Ignores blockers
  • Removes Regrow

Tier 4

Tower
Display range45 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range45 units
Pierce per extra life+1%
Max extra lives for pierce100
Filters
  • Cannot target Camo
Projectile
Count8
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo
  • Removes Regrow if the target takes damage from this projectile
Vine
Cooldown2.6s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range∞ units
Pierce per extra life+1%
Max extra lives for pierce40
Filters
  • Ignores Lead or Frozen if its damage type cannot damage it
  • Cannot target off-screen Bloons
  • Cannot target Camo
  • Cannot target MOAB-Class
  • Ignores blockers
Collidable
Pierce9,999,999
Damage9,999,999
Damage typeSharp
Lifespan0.1s
Radius4 units
Filters
  • Cannot hit Camo
  • Cannot hit MOAB-Class
  • Ignores blockers
Projectile
Pierce30
Damage2
Damage typeSharp
Lifespan9s
Radius2 units
Rehit interval0.2s
Refresh pierce interval0.2s
Filters
  • Cannot hit Camo
  • Ignores blockers
  • Removes Regrow
Passive Ability
Base cash$120
Lives1
Vine Crush
Cooldown30s
Vine
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range∞ units
Pierce per extra life+1%
Max extra lives for pierce40
Filters
  • Ignores Lead or Frozen if its damage type cannot damage it
  • Cannot target off-screen Bloons
  • Cannot target Camo
  • Cannot target MOAB-Class
  • Ignores blockers
Projectile
Count10
Pierce9,999,999
Damage9,999,999
Damage typeSharp
Lifespan0.1s
Radius4 units
Filters
  • Cannot hit Camo
  • Cannot hit MOAB-Class
  • Ignores blockers

Tier 5

Tower
Display range45 units
Footprint radius7 units
Cash per round$1,000
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range45 units
Pierce per extra life+1%
Max extra lives for pierce100
Filters
  • Cannot target Camo
Projectile
Count8
Angle25°
Pierce1
Damage6
Damage typeSharp
Speed340 units/s
Lifespan0.3s
Radius0 units
Filters
  • Cannot hit Camo
  • Removes Regrow if the target takes damage from this projectile
Vine
Cooldown2.6s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range∞ units
Pierce per extra life+1%
Max extra lives for pierce40
Filters
  • Ignores Lead or Frozen if its damage type cannot damage it
  • Cannot target off-screen Bloons
  • Cannot target Camo
  • Cannot target MOAB-Class
  • Ignores blockers
Collidable
Pierce9,999,999
Damage9,999,999
Damage typeSharp
Lifespan0.1s
Radius4 units
Filters
  • Cannot hit Camo
  • Cannot hit MOAB-Class
  • Ignores blockers
Projectile
Pierce30
Damage5
Damage typeSharp
Lifespan9s
Radius2 units
Rehit interval0.1s
Refresh pierce interval0.1s
Filters
  • Cannot hit Camo
  • Ignores blockers
  • Removes Regrow
Passive Ability
Base cash$120
Lives25
Vine Crush
Cooldown30s
Vine
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range∞ units
Pierce per extra life+1%
Max extra lives for pierce40
Filters
  • Ignores Lead or Frozen if its damage type cannot damage it
  • Cannot target off-screen Bloons
  • Cannot target Camo
  • Cannot target MOAB-Class
  • Ignores blockers
Projectile
Count20
Pierce9,999,999
Damage9,999,999
Damage typeSharp
Lifespan0.1s
Radius4 units
Filters
  • Cannot hit Camo
  • Cannot hit MOAB-Class
  • Ignores blockers
Thorn zone (far)
Damage2
Damage typeSharp
Interval0.5s
Thorn zone (middle)
Radius100 units
Damage1
Damage typeSharp
Interval0.5s
Thorn zone (close)
Radius50 units
Damage1
Damage typeSharp
Interval0.5s

Path 3

Tier 1

Tower
Display range45 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range45 units
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.4s
Radius0 units
Filters
  • Cannot hit Camo

Tier 2

Tower
Display range45 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range45 units
Speed per life lost+1%
Speed per life lost base bonus+10%
Max lives lost for attack speed40
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.4s
Radius0 units
Filters
  • Cannot hit Camo

Tier 3

Tower
Display range45 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range45 units
Speed per life lost+1%
Speed per life lost base bonus+10%
Max lives lost for attack speed40
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.4s
Radius0 units
Filters
  • Cannot hit Camo

Tier 4

Tower
Display range45 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range45 units
Speed per life lost+1%
Speed per life lost base bonus+10%
Max lives lost for attack speed40
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce1
Damage1
Damage typeSharp
Speed340 units/s
Lifespan0.4s
Radius0 units
Filters
  • Cannot hit Camo
Poplust buff
Cooldown modifier+15%
Max. stacks5

Tier 5

Tower
Display range50 units
Footprint radius7 units
RBE per damage increase3,000
Max damage from RBE+30
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.55s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range50 units
Speed per life lost+1%
Speed per life lost base bonus+10%
Max lives lost for attack speed40
Filters
  • Cannot target Camo
Projectile
Count5
Angle25°
Pierce1
Damage4
Damage typeSharp
Speed340 units/s
Lifespan0.8s
Radius0 units
Filters
  • Cannot hit Camo
Poplust buff
Cooldown modifier+15%
Max. stacks5

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