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This is a list of statistics for the Druid in Bloons TD 6.
Base stats
Path 1
Tier 1
Tier 2
Tier 3
| Tornado |
|---|
|
| Projectile |
|---|
| Pierce | 35 |
|---|
| Ceramic pierce penalty | +1 |
|---|
| Damage | 0 |
|---|
| Damage type | Frigid |
|---|
| Speed | 72 units/s |
|---|
| Seeking distance | ∞ units |
|---|
| Seeking angle | 360° |
|---|
| Seeking rotation speed | 160 °/s |
|---|
| Lifespan | 1.0417s |
|---|
| Radius | 16 units |
|---|
| Filters | - Ignores White or Purple if its damage type cannot damage it
- Cannot hit Camo
- Cannot hit MOAB-Class
- Cannot hit DDTs
- Cannot hit Bloons with Blowback
|
|---|
| | Blowback |
|---|
| Chance | 100% |
|---|
| Min distance | 100 units |
|---|
| Max distance | 200 units |
|---|
|
|
|
Tier 4
| Ball Lightning |
|---|
|
| Spawning projectile |
|---|
| - Ignores blockers
- Damage does not soak through layers
|
| | Freeze |
|---|
| Multiplier | ×0 |
|---|
| Duration | 4.5s |
|---|
| Layers | 4 |
|---|
|
|
|
| Tornado |
|---|
|
| Projectile |
|---|
| Pierce | 60 |
|---|
| Damage | 0 |
|---|
| Damage type | Frigid |
|---|
| Speed | 72 units/s |
|---|
| Seeking distance | ∞ units |
|---|
| Seeking angle | 360° |
|---|
| Seeking rotation speed | 160 °/s |
|---|
| Lifespan | 1.0417s |
|---|
| Radius | 16 units |
|---|
| Filters | - Ignores White or Purple if its damage type cannot damage it
- Cannot hit MOAB-Class
- Cannot hit DDTs
- Cannot hit Bloons with Blowback
|
|---|
| | Blowback |
|---|
| Chance | 100% |
|---|
| Min distance | 150 units |
|---|
| Max distance | 250 units |
|---|
|
|
|
Tier 5
| Ball Lightning |
|---|
|
| Spawning projectile |
|---|
| - Ignores blockers
- Damage does not soak through layers
|
| | Freeze |
|---|
| Multiplier | ×0 |
|---|
| Duration | 4.5s |
|---|
| Layers | 4 |
|---|
|
|
|
| Superstorm |
|---|
|
| Projectile |
|---|
| | | Blowback |
|---|
| Chance | 100% |
|---|
| Min distance | 100 units |
|---|
| Max distance | 9999999 units |
|---|
|
|
| Spawning projectile |
|---|
| - Ignores blockers
- Damage does not soak through layers
|
| | Freeze |
|---|
| Multiplier | ×0 |
|---|
| Duration | 4.5s |
|---|
| Layers | 4 |
|---|
|
|
|
| Tornado |
|---|
|
| Projectile |
|---|
| Pierce | 60 |
|---|
| Damage | 0 |
|---|
| Damage type | Frigid |
|---|
| Speed | 72 units/s |
|---|
| Seeking distance | ∞ units |
|---|
| Seeking angle | 360° |
|---|
| Seeking rotation speed | 160 °/s |
|---|
| Lifespan | 1.0417s |
|---|
| Radius | 16 units |
|---|
| Filters | - Ignores White or Purple if its damage type cannot damage it
- Cannot hit MOAB-Class
- Cannot hit DDTs
- Cannot hit Bloons with Blowback
|
|---|
| | Blowback |
|---|
| Chance | 100% |
|---|
| Min distance | 150 units |
|---|
| Max distance | 250 units |
|---|
|
|
|
Path 2
Tier 1
Tier 2
| Attack |
|---|
| Cooldown | 1.1s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 35 units |
|---|
| Pierce per extra life | +1% |
|---|
| Max extra lives for pierce | 100 |
|---|
| Filters | |
|---|
|
| Projectile |
|---|
| - Removes Regrow if the target takes damage from this projectile
|
| |
|
Tier 3
| Attack |
|---|
| Cooldown | 1.1s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 35 units |
|---|
| Pierce per extra life | +1% |
|---|
| Max extra lives for pierce | 100 |
|---|
| Filters | |
|---|
|
| Projectile |
|---|
| - Removes Regrow if the target takes damage from this projectile
|
| |
|
| Vine |
|---|
| Cooldown | 2.6s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | First / Last / Close / Strong |
|---|
| Targeting range | ∞ units |
|---|
| Pierce per extra life | +1% |
|---|
| Max extra lives for pierce | 40 |
|---|
| Filters | - Ignores Lead or Frozen if its damage type cannot damage it
- Cannot target off-screen Bloons
- Cannot target Camo
- Cannot target MOAB-Class
|
|---|
|
|
| Projectile |
|---|
| - Ignores blockers
- Removes Regrow
|
| |
|
Tier 4
| Attack |
|---|
| Cooldown | 1.1s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 45 units |
|---|
| Pierce per extra life | +1% |
|---|
| Max extra lives for pierce | 100 |
|---|
| Filters | |
|---|
|
| Projectile |
|---|
| - Removes Regrow if the target takes damage from this projectile
|
| |
|
| Vine |
|---|
| Cooldown | 2.6s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | First / Last / Close / Strong |
|---|
| Targeting range | ∞ units |
|---|
| Pierce per extra life | +1% |
|---|
| Max extra lives for pierce | 40 |
|---|
| Filters | - Ignores Lead or Frozen if its damage type cannot damage it
- Cannot target off-screen Bloons
- Cannot target Camo
- Cannot target MOAB-Class
|
|---|
|
|
| Projectile |
|---|
| - Ignores blockers
- Removes Regrow
|
| |
|
| Vine Crush |
|---|
|
| Vine |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | First / Last / Close / Strong |
|---|
| Targeting range | ∞ units |
|---|
| Pierce per extra life | +1% |
|---|
| Max extra lives for pierce | 40 |
|---|
| Filters | - Ignores Lead or Frozen if its damage type cannot damage it
- Cannot target off-screen Bloons
- Cannot target Camo
- Cannot target MOAB-Class
|
|---|
| | |
|
Tier 5
| Attack |
|---|
| Cooldown | 1.1s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 45 units |
|---|
| Pierce per extra life | +1% |
|---|
| Max extra lives for pierce | 100 |
|---|
| Filters | |
|---|
|
| Projectile |
|---|
| - Removes Regrow if the target takes damage from this projectile
|
| |
|
| Vine |
|---|
| Cooldown | 2.6s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | First / Last / Close / Strong |
|---|
| Targeting range | ∞ units |
|---|
| Pierce per extra life | +1% |
|---|
| Max extra lives for pierce | 40 |
|---|
| Filters | - Ignores Lead or Frozen if its damage type cannot damage it
- Cannot target off-screen Bloons
- Cannot target Camo
- Cannot target MOAB-Class
|
|---|
|
|
| Projectile |
|---|
| - Ignores blockers
- Removes Regrow
|
| |
|
| Vine Crush |
|---|
|
| Vine |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | First / Last / Close / Strong |
|---|
| Targeting range | ∞ units |
|---|
| Pierce per extra life | +1% |
|---|
| Max extra lives for pierce | 40 |
|---|
| Filters | - Ignores Lead or Frozen if its damage type cannot damage it
- Cannot target off-screen Bloons
- Cannot target Camo
- Cannot target MOAB-Class
|
|---|
| | |
|
Path 3
Tier 1
Tier 2
| Attack |
|---|
| Cooldown | 1.1s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 45 units |
|---|
| Speed per life lost | +1% |
|---|
| Speed per life lost base bonus | +10% |
|---|
| Max lives lost for attack speed | 40 |
|---|
| Filters | |
|---|
|
|
Tier 3
| Attack |
|---|
| Cooldown | 1.1s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 45 units |
|---|
| Speed per life lost | +1% |
|---|
| Speed per life lost base bonus | +10% |
|---|
| Max lives lost for attack speed | 40 |
|---|
| Filters | |
|---|
|
|
Tier 4
| Attack |
|---|
| Cooldown | 1.1s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 45 units |
|---|
| Speed per life lost | +1% |
|---|
| Speed per life lost base bonus | +10% |
|---|
| Max lives lost for attack speed | 40 |
|---|
| Filters | |
|---|
|
|
Tier 5
| Attack |
|---|
| Cooldown | 0.55s |
|---|
| Offset (X, Y, Z) | -1.99, 8.17, 7 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 50 units |
|---|
| Speed per life lost | +1% |
|---|
| Speed per life lost base bonus | +10% |
|---|
| Max lives lost for attack speed | 40 |
|---|
| Filters | |
|---|
|
|
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