Symphonic Resonance: Difference between revisions

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'''Symphonic Resonance''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. Its trances now can pull [[MOAB (BTD6)|MOAB]]s and [[DDT (BTD6)|DDT]]s (pierce penalty +2 for MOABs and +3 for DDTs), has 10 pierce (12 with 0-1-4) instead of 4, no longer has +1 pierce penalty versus Ceramics, and increases the maximum damage of the instant DoT trigger from 50 to 125. It also can summon a totem within its range to alter the default location of the trance. Its default range also increases from 28 to 32.
'''Symphonic Resonance''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It increases the Mermonkey's [[range]] from 28 units to 32 units and enhances the trance [[attack]]. It now has 12 pierce instead of 6 (still gaining +2 pierce from the [[Sharper Prongs]] [[crosspath]]), no longer consumes +1 pierce from [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s, can deal up to 125 damage from detonating [[damage over time]] instead of 50, and can now pull [[MOAB (BTD6)|MOAB]]s and [[DDT (BTD6)|DDT]]s into its trance (with MOABs consuming +2 pierce and DDTs consuming +3). Tranced MOAB-Class Bloons orbit at one-third the speed of regular Bloons.
 
This upgrade also unlocks a [[Monkey Special]] that allows the player to place a totem [[sub-tower]] anywhere within the Mermonkey's range, which causes the trance to emit from the totem instead of the Mermonkey. The player can also use the Monkey Special to remove the totem and return the trance attack to the Mermonkey, with a 6-second cooldown before the player can place the totem again.<section end="lede"/>


==Mechanics==
==Mechanics==
===Trance===
===Trance===
{{research|Verify if pierce really can overflow with symphres pierce penalties}}
The mechanics are almost identical to [[Alluring Melody]], besides the following:
The mechanics are almost identical to [[Alluring Melody]], besides the following:
* Capacity to target MOABs and DDTs, at +2 and +3 pierce penalty, respectively
* Capacity to target MOABs and DDTs, at +2 and +3 pierce penalty, respectively. Like [[Alluring Melody]], trance pierce cannot be overflown.
** It can not detonate Sticky Bomb effect from {{BTD6|Sticky Bomb}} and {{BTD6|Master Bomber}} upgrades, which is also a damage-over time effect. However, the effect from [[Ascended Shadow]] can be detonated.<!--the explosion is still there-->
** It can not detonate Sticky Bomb effect from {{BTD6|Sticky Bomb}} and {{BTD6|Master Bomber}} upgrades, which is also a damage-over time effect. However, the effect from [[Ascended Shadow]] can be detonated.<!--the explosion is still there-->
* Increased pierce, from 5 to 10
* Increased pierce, from 6 to 12
* The lack of Ceramic pierce penalty
* The lack of Ceramic pierce penalty
* Increased base range, from 28 to 32. On water, its range increases from 37.8<!--8.4+1.4--> to 43.2 range<!--3.2*3=9.6, +1.6, =11.2, so 43.2-->
* Increased base range, from 28 to 32. On water, its range increases from 37.8<!--8.4+1.4--> to 43.2 range<!--3.2*3=9.6, +1.6, =11.2, so 43.2-->
* Increased maximum instant DoT trigger, from 50 to 125
* Increased maximum instant DoT trigger, from 50 to 125
* No longer pauses the trident attack
* No longer pauses the trident attack
Like Alluring Melody, Symphonic Resonance can grab MOABs and DDTs even if its pierce would overflow.


===Totem===
===Totem===
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==Strategy==
==Strategy==
{{Strategy needed}}
{{Strategy needed}}
{{BTD6 last updated|52.0|section=y}}
{{BTD6 last updated|53.2|section=y}}
Symphonic Resonance allows stalling of smaller blimps into a focused area, which also aids low-range, radial towers to focus on the tranced blimps. However, ever since removing the BFB pull, the Symphonic Resonance's only distinct values compared to [[Giant Condor]], a similar blimp-repositioning tower, is its effectiveness at stalling multiple DDTs at once, and reliably move them to the range of other DDT supports such as [[Embrittlement (BTD6)|Embrittlement]]. The improved max instant DoT trigger damage and lack of Ceramic penalty are less significant, though the latter helps cement its late-game by not having too much pierce clogged by Super Ceramics.
Symphonic Resonance aids stalling and improving focus of low-range, radial towers onto tranced blimps. However, ever since removing the BFB pull, the Symphonic Resonance's only distinct values compared to [[Giant Condor]], a similar blimp-repositioning tower, is its effectiveness at stalling multiple DDTs at once, and reliably move them to the range of other DDT supports such as [[Embrittlement (BTD6)|Embrittlement]]. The improved max instant DoT detonation damage and lack of Ceramic penalty are less significant, though the latter helps cement its late-game by not having too much pierce clogged by Super Ceramics. Since tranced Bloons can be re-targeted by the trance, each trance essentially has a maximum capacity; at base pierce, it can only pull up to 3 DDTs or 4 MOABs.


Top crosspath is often preferred for the faster pickup rate, which improves consistency against DDTs. The extra +2 pierce from 0-1-5 does allow more pickup at once, but it's not much of a bonus otherwise. 0-2-4 is no different from 0-1-4 other than larger freezing tridents.
Path 1's benefits are preferred if revolving around the DoT detonation, but otherwise the Symphonic Resonance's crosspathing benefits are minor. +2 pierce from [[Sharper Prongs]] alone is not enough to let Symphonic Resonance pull in an extra blimp (as its pierce cannot be overflown), but does reduce wastage on smaller Bloons; with other pierce buffs as well (e.g. [[Admiral Brickell (BTD6)|Admiral Brickell]]'s Level 8+<!--the brickell no mermonkey is only the no navaltactics--> passive pierce buff), the 0-1-4 crosspath's benefits are worth it over 2-0-4. 0-2-4 is no different from 0-1-4 other than larger freezing tridents.


==Update history==
==Update history==
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{{main gallery|Mermonkey}}
{{main gallery|Mermonkey}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===