MOAB Construction Facility: Difference between revisions
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'''MOAB Construction Facility''' is a [[Support]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. It is [[temporary]] and instead of being able to attack, each time the player plays a [[Bloon (BCS)|Large Bloon]] (not from the [[Storm (BCS)|Storm]]), it consumes 1 ammo to reduce its delay by 1 but inflict 50 damage. | '''MOAB Construction Facility''' is a [[Support]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. It is [[temporary]] and instead of being able to attack, each time the player plays a [[Bloon (BCS)|Large Bloon]] (not from the [[Storm (BCS)|Storm]]), it consumes 1 ammo to reduce its delay by 1 but inflict 50 damage. These attacks occur in order of when they were placed.<!--i.e. first does ammo use first--> | ||
If the played Large Bloon has 0 delay, is duplicated by [[Double Trouble (BCS)|Double Trouble]], or re-summoned (e.g. [[Reinflated]], [[The Prestige]]), it will still consume ammo. | |||
==Appearance== | |||
The MOAB Construction Facility is a hangar with a retractable roof that has a [[MOAB]] inside of it. It bears a close resemblance to the [[Blimp Construction Hangar]] from ''[[Bloons Monkey City]]'', but it is unclear if it is meant to be the same thing. | |||
The card artwork depicts groups of [[Engineer Monkey]]s working on a MOAB inside the hangar. Two flaps are open for one Engineer Monkey to point out instructions to at least three Engineer Monkeys inside; two of them are passing a wrench, and one of them is drilling the fabric of the MOAB together. Four Engineers are on the sidewalk carrying a beam, a box, and a wrench. | |||
==Tips== | ==Tips== | ||
{{BCS last updated|6.2|section=y}} | {{BCS last updated|6.2|section=y}} | ||
*MOAB Construction Facility's delay decrease on played Large Bloons is worth it if sending Large Bloons with high health. The health reduction matters more for Large Bloons with less health, or ones that have no use out of a delay decrease like [[Strengthenator]] and [[ARBITR]]. MOAB Construction Facility is best used to boost strong offensive Large Bloons. | *MOAB Construction Facility's delay decrease on played Large Bloons is worth it if sending Large Bloons with high health. The health reduction matters more for Large Bloons with less health, or ones that have no use out of a delay decrease like [[Strengthenator]] and [[ARBITR]]. MOAB Construction Facility is best used to boost strong offensive Large Bloons. | ||
*MOAB Construction Facility works best in an OTK setup with [[Zee Jay (BCS)|Zee Jay]]'s [[Rad Bloon]], usually combined with [[Quick Ready]].<!--two moabfacs and qr or one moabfac and two qr--> This particular setup can be afforded on a single turn. | *MOAB Construction Facility works best in an OTK setup with [[Zee Jay (BCS)|Zee Jay]]'s [[Rad Bloon]], usually combined with [[Quick Ready]].<!--two moabfacs and qr or one moabfac and two qr--> This particular setup can be afforded on a single turn without needing extra Gold. | ||
**Since the Rad Bloon's health is based on how many tokens are consumed, it has the potential to OTK an opponent at 11<!--11*60-150=510--> tokens. | **Since the Rad Bloon's health is based on how many tokens are consumed, it has the potential to OTK an opponent at 11<!--11*60-150=510--> tokens. | ||
**Compared to Quick Ready, it costs 1 Gold less, still allowing 3 of them to be placed on the same turn, or up to 2 Quick Ready and a MOAB Construction Facility on the same turn at max Gold. Still costs 18 Gold at the very least. | **Compared to Quick Ready, it costs 1 Gold less, still allowing 3 of them to be placed on the same turn, or up to 2 Quick Ready and a MOAB Construction Facility on the same turn at max Gold. Still costs 18 Gold at the very least. | ||
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==Development== | ==Development== | ||
The MOAB Construction Facility was considered a "very influential" card during Version 6.2 playtests,<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> and more specifically [[Rad Bloon]] OTK in Version 5.2 meta.<ref name="odyssey-6.2-video" /> The balancing idea of increasing its Gold cost from 4 to 6 and ammo from 3 to 4 was based on harming Rad Bloon OTK more than normal tempo decks.<ref name="odyssey-6.2-video" /> In general, the card was considered too strong for its cost in applying a consistent [[Quick Ready]] on sent Large Bloons,<ref name="odyssey-6.2-video" /> with it opening up in Tempo decks for [[Golden Blimp]], [[Soulstealer Bloon]], and [[BFB (BCS)|BFB]]s.<ref name="odyssey-6.2-video" /> | The MOAB Construction Facility was considered a "very influential" card during Version 6.2 playtests,<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> and more specifically [[Rad Bloon]] OTK in Version 5.2 meta.<ref name="odyssey-6.2-video" /> The balancing idea of increasing its Gold cost from 4 to 6 and ammo from 3 to 4 was based on harming Rad Bloon OTK more than normal tempo decks.<ref name="odyssey-6.2-video" /> In general, the card in its former state was still considered too strong for its cost in applying a consistent [[Quick Ready]] on sent Large Bloons,<ref name="odyssey-6.2-video" /> with it opening up in Tempo decks for [[Golden Blimp]], [[Soulstealer Bloon]], and [[BFB (BCS)|BFB]]s;<ref name="odyssey-6.2-video" /> the changes were aimed to limit the nerf to slower-paced tempo decks that play more Large Bloons.<ref name="odyssey-6.2-video" /> | ||
==Gallery== | ==Gallery== | ||
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BCS MOABConstructionFacility Icon.png|Icon | BCS MOABConstructionFacility Icon.png|Icon | ||
</gallery> | </gallery> | ||
==In other languages== | ==In other languages== | ||
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|zh-tw=幹活啦幹活啦! | |zh-tw=幹活啦幹活啦! | ||
}} | }} | ||
==References== | |||
<references /> | |||
{{clear|right}} | {{clear|right}} | ||
==Navigation== | ==Navigation== | ||
{{BCS monkey nav}} | {{BCS monkey nav}} | ||