Favored Trade: Difference between revisions
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'''Favored Trade''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]''. It removes a target [[Monkey (BCS)|Monkey]] on the player's side in exchange for [[Gold (BCS)|Gold]] equal to half of its Gold cost, rounded up if the cost is an odd number. Discounts such as the Golden Idol in [[Striker's Adventure]] have no effect on the gold gained back. Monkeys with a Per Gold Spent<!--v6.2 official name for this type; if the keyword is released, change it to mention "keyword"--> mechanic (e.g. [[Extra-Super Monkey]]) are refunded based on their initial Gold costs after placement. | '''Favored Trade''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]''. It removes a target [[Monkey (BCS)|Monkey]] on the player's side in exchange for [[Gold (BCS)|Gold]] equal to half of its Gold cost, rounded up if the cost is an odd number. Discounts such as the Golden Idol in [[Striker's Adventure]] have no effect on the gold gained back. Monkeys with a Per Gold Spent<!--v6.2 official name for this type; if the keyword is released, change it to mention "keyword"--> mechanic (e.g. [[Extra-Super Monkey]]) are refunded based on their initial Gold costs after placement. | ||
The card artwork depicts a monkey<!--it's not necessarily a dart monkey; no dart--> shaking hands with [[Geraldo]], who is running a stand that resembles a [[Marketplace]]. Three gold coins are placed on a fabric placemat at the counter of his stand. | |||
==Tips== | ==Tips== | ||
{{BCS last updated|6.2|section=y}} | {{BCS last updated|6.2|section=y}} | ||
*Favored Trade's Gold refund is beneficial for opening more possible ways to combo during a turn. As one of the few ways to gain Gold mid-turn, Favored Trade allows players to afford more expensive combo pieces (e.g. [[Quick Ready]] or [[Double Trouble]]) in a single turn. | *Favored Trade's Gold refund is beneficial for opening more possible ways to combo during a turn. As one of the few ways to gain Gold mid-turn, Favored Trade allows players to afford more expensive combo pieces (e.g. [[Quick Ready]] or [[Double Trouble (BCS)|Double Trouble]]) in a single turn. | ||
**The best candidates include Per Gold Spent Monkeys such as [[Extra-Super Monkey]] and [[Even More Tacks (BCS)|Even More Tacks]]. | **The best candidates include Per Gold Spent Monkeys such as [[Extra-Super Monkey]] and [[Even More Tacks (BCS)|Even More Tacks]]. High cost Monkeys are also preferred, with Monkeys like [[Grand Saboteur (BCS)|Grand Saboteur]] or [[MOAB Eliminator (BCS)|MOAB Eliminator]] being solid options. | ||
*Favored Trade can be used with Doomed or Temporary Monkeys that have already run out of ammo to refund their costs. | **In particular, [[Even More Tacks (BCS)|Even More Tacks]] allows for a good Defender that gives the maximum amount of Gold. It is highly recommended to include if using Favored Trade as a way to win the game via an OTK combo. | ||
*Favored Trade has the benefit of being free, somewhat offsetting the lower average [[Gold (BCS)|Gold]] gain compared to [[Quincy Action Figure]]. It can be played early on if needed to gain more [[Gold (BCS)|Gold]] in a pinch due to it not needing extra [[Gold (BCS)|Gold]] or other Monkeys in hand to activate. | |||
*Favored Trade can be used with [[Doomed]] or [[Temporary]] Monkeys that have already run out of ammo to partially refund their costs. | |||
*You can follow with [[Expert Negotiator]] or [[Monkey Summons]] after playing Favored Trade, to allow Expert Negotiator to steal an opponent's Monkey without it going to waste, or to allow Monkey Summons an empty space to play a selected Monkey for free. | *You can follow with [[Expert Negotiator]] or [[Monkey Summons]] after playing Favored Trade, to allow Expert Negotiator to steal an opponent's Monkey without it going to waste, or to allow Monkey Summons an empty space to play a selected Monkey for free. | ||
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