Frozen Peak: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
m fix link
Added correct id
 
(7 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{BTD6 frontier area|name=Frozen Peak|image=BTD6 frontier frozen peak map.png|maps=<ul>
{{BTD6 frontier area info
| name = Frozen Peak
| image = BTD6 CollectionFrozenPeak.png
| maps = <ul>
<li>[[Moon Landing (BTD6)|Moon Landing]] (Story)</li>
<li>[[Moon Landing (BTD6)|Moon Landing]] (Story)</li>
<li>[[Last Resort]] (Story)</li>
<li>[[Last Resort]] (Story)</li>
Line 5: Line 8:
<li>[[Frozen Over]] (Story)</li>
<li>[[Frozen Over]] (Story)</li>
<li>[[Dark Path]] (Story)</li>
<li>[[Dark Path]] (Story)</li>
</ul>|bananite chests=3|loot=<ul>
</ul>
<li>Tin Foil Hat </li>
| bananite chests = 3
</ul>|bananite crystals=26|campfire=1|fishing spot=1|connected to=<ul>
| loot = <ul>
<li>[[Tin Foil Hat]]</li>
</ul>
| bananite crystals = 26
| campfire = 1
| fishing spot = 1
| connected to = <ul>
<li>[[Sanctuary Overlook]] </li>
<li>[[Sanctuary Overlook]] </li>
<li>[[Alpine Run (Frontier Legends)|Alpine Run]] </li>
<li>[[Alpine Run (Frontier Legends)|Alpine Run]] </li>
<li>[[Glacial Trail (Frontier Legends)|Glacial Trail]] </li>
<li>[[Glacial Trail (Frontier Legends)|Glacial Trail]] </li>
<li>[[Mountain Village]] </li>
<li>[[Mountain Village]] </li>
</ul>|id=Frozen Peak}}
</ul>
| id = Snowy Meadow
}}
'''Frozen Peak''' is an area in the [[Frontier Legends|''Frontier Legends'']] DLC for [[Bloons TD 6|''Bloons TD 6'']]. It is a vast snowy area in the middle of a mountain between [[Sanctuary Overlook]] and [[Glacial Trail (Frontier Legends)|Glacial Trail]]. The area is filled with [[Bananite]] crystals and [[Roaming Bloon]]s. Most of the area has trees and other vegetation, but as the player goes to the east, the amount of snow and ice increases as the climb continues. In the story, [[Sheriff (BTD6)|Sheriff]] and Scout are guided by Rocko towards the top of the mountain while looking for a tunnel. However, Bloons attack various maps across the area and they have to defeat them to protect the nearby [[Mountain Village]]. Once all the Bloon Encounters are defeated, they move on to Glacial Trail, despite Mountain Village being under attack by [[Phayze]].


'''Frozen Peak''' is a location in the [[Frontier Legends|''Frontier Legends'']] DLC for [[Bloons TD 6|''Bloons TD 6'']]. It is a vast snowy area in the middle of a mountain between [[Sanctuary Overlook]] and [[Glacial Trail (Frontier Legends)|Glacial Trail]], the area is filled with [[Bananite]] crystal and a high amount of Bloons. Most of the area has trees and other vegetation, but as the player goes to the east, the amount of snow and ice increases as the climb continues. In the story, [[Sheriff]] and Scout are guided by Rocko in this place towards the top of the mountain looking for a tunnel.{{Clear}}
{{TOC}}
{{Clear|right}}
==Bloon Encounters==
{{#lst:Bloon Encounter (Frontier Legends)|Frozen Peak}}


== Map ==
== Map ==
Line 20: Line 35:


== Gallery ==
== Gallery ==
{{Screenshot needed}}{{Clear}}
{{Screenshot needed|section=y}}<gallery>
File:BTD6 frontier frozen peak map.png|Map
</gallery>
 
==In other languages==
{{BTD6 last updated|53.2|section=y}}
{{langlist
|key=FrontierCampaignSnowy Meadow
|label=
|collapsed=
|ar  =قمة مجمدة
|da  =Frosset Tinde
|de  =Gefrorener Gipfel
|es  =Pico Helado
|es-la=Pico Congelado
|fi  =Jäätynyt huippu
|fr  =Pic Gelé
|it  =Cima ghiacciata
|ja  =凍った山頂
|ko  =얼어붙은 정상
|nl  =Bevroren Top
|no  =Frosset topp
|pl  =Zamrożony Szczyt
|pt-br=Pico Congelado
|ru  =Замёрзшая вершина
|sv  =Frusen Topp
|th  =ยอดเขาน้ำแข็ง
|tr  =Donmuş Zirve
|zh-cn=冰封之巅
|zh-tw=冰封山峰
}}


== Navigation ==
== Navigation ==
{{BTD6 frontier area nav}}
{{BTD6 frontier area nav}}

Latest revision as of 21:27, 24 May 2026

Frozen Peak
Thumbnail of Frozen Peak
Bloon Encounters
Loot chests 3× Bananite Chest ({{{plural}}} 4,500)
Bananite crystals 26 ({{{plural}}} 3,900)
Campfire Yes
Fishing Spot Yes
Connected to

Frozen Peak is an area in the Frontier Legends DLC for Bloons TD 6. It is a vast snowy area in the middle of a mountain between Sanctuary Overlook and Glacial Trail. The area is filled with Bananite crystals and Roaming Bloons. Most of the area has trees and other vegetation, but as the player goes to the east, the amount of snow and ice increases as the climb continues. In the story, Sheriff and Scout are guided by Rocko towards the top of the mountain while looking for a tunnel. However, Bloons attack various maps across the area and they have to defeat them to protect the nearby Mountain Village. Once all the Bloon Encounters are defeated, they move on to Glacial Trail, despite Mountain Village being under attack by Phayze.

Bloon Encounters

[edit | edit source]

Moon Landing

[edit | edit source]
Encounter
Map: Moon Landing
Type: Story
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 44–64 66–76 51–71
Bananite per round ×0.6 (total: Bananite 1,940.4) ×0.15 (total: Bananite 282.15) ×1.2 (total: Bananite 4,057.2)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
Alchemist 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 43: 31
Round 47: 36
Round 54: 42
Round 59: 40
Round 62: 52
Reinforcements (replay)
Type 3
Round 69: 40
Round 71: 42
Round 74: 52
Reinforcements (elite)
Type 3
Round 52: 46
Round 54: 47
Round 57: 50
Round 60: 52
Round 63: 54
Round 66: 57
Round 68: 59
Round 71: 61
Round 75: 66
Round 79: 69
Round 83: 73
Round 85: 75
Round 88: 78

Last Resort

[edit | edit source]
Encounter
Map: Last Resort
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 75%
MOAB speed 75%
Ability cooldown rate 60%
Removable cost rate 10%
MOAB health 200%
First time Replay Elite
Rounds 46–65 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,866) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
Alchemist 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 45: 32
Round 49: 35
Round 56: 43
Round 61: 47
Round 64: 51
Reinforcements (replay)
Type 3
Round 69: 43
Round 72: 47
Round 74: 51
Reinforcements (elite)
Type 3
Round 50: 44
Round 52: 45
Round 55: 48
Round 58: 50
Round 61: 52
Round 64: 55
Round 68: 59
Round 70: 61
Round 74: 65
Round 77: 69
Round 80: 71
Round 85: 74
Round 88: 78

Skates

[edit | edit source]
Encounter
Map: Skates
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 125%
MOAB speed 135%
Ability cooldown rate 60%
Removable cost rate 15%
MOAB health 200%
First time Replay Elite
Rounds 49–68 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,902) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
Alchemist 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 48: 36
Round 52: 44
Round 59: 48
Round 64: 53
Round 67: 59
Reinforcements (replay)
Type 3
Round 65: 48
Round 71: 53
Round 74: 59
Reinforcements (elite)
Type 3
Round 51: 45
Round 53: 46
Round 56: 49
Round 59: 51
Round 62: 53
Round 65: 56
Round 68: 60
Round 72: 61
Round 74: 67
Round 78: 69
Round 81: 72
Round 84: 76
Round 88: 78

Frozen Over

[edit | edit source]
Encounter
Map: Frozen Over
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 135%
MOAB speed 135%
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 48–67 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,890) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
Alchemist 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 47: 39
Round 51: 43
Round 58: 47
Round 63: 51
Round 66: 55
Reinforcements (replay)
Type 3
Round 68: 47
Round 70: 51
Round 74: 55
Reinforcements (elite)
Type 3
Round 52: 46
Round 55: 47
Round 58: 50
Round 61: 52
Round 64: 54
Round 66: 56
Round 69: 60
Round 71: 62
Round 75: 66
Round 79: 70
Round 82: 73
Round 86: 75
Round 89: 79

Dark Path

[edit | edit source]
Encounter
Map: Dark Path
Type: Story
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
Removable cost rate 20%
MOAB health 200%
First time Replay Elite
Rounds 47–66 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,878) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
Alchemist 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 46: 33
Round 50: 39
Round 57: 46
Round 62: 49
Round 65: 56
Reinforcements (replay)
Type 3
Round 68: 46
Round 72: 49
Round 74: 56
Reinforcements (elite)
Type 3
Round 50: 44
Round 53: 46
Round 56: 48
Round 59: 51
Round 62: 53
Round 65: 55
Round 69: 59
Round 71: 63
Round 75: 65
Round 79: 70
Round 83: 73
Round 85: 75
Round 88: 79
[edit | edit source]
Scoop's Tall Tale icon This section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

In other languages

[edit | edit source]
This section was last updated for: version 53.2
Language Text Notes
Arabic قمة مجمدة
Danish Frosset Tinde
German Gefrorener Gipfel
Spanish Pico Helado
Spanish (Latin America) Pico Congelado
Finnish Jäätynyt huippu
French Pic Gelé
Italian Cima ghiacciata
Japanese 凍った山頂
Korean 얼어붙은 정상
Dutch Bevroren Top
Norwegian Frosset topp
Polish Zamrożony Szczyt
Portuguese (Brazil) Pico Congelado
Russian Замёрзшая вершина
Swedish Frusen Topp
Thai ยอดเขาน้ำแข็ง
Turkish Donmuş Zirve
Chinese (simplified) 冰封之巅
Chinese (traditional) 冰封山峰
[edit | edit source]