Bloons TD (series): Difference between revisions

updated
mNo edit summary
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{italic title|Bloons TD|series}}
{{About|the video game series|the first game of this series|Bloons Tower Defense (game)|other uses of the term "Bloons TD"|Bloons TD (disambiguation)}}{{Lede image|BTD1 nk thumb.jpg|Gameplay of [[Bloons Tower Defense]], the first game of the series.}}'''''Bloons TD''''' (also known as '''''Bloons Tower Defense''''' or '''''BTD''''') is a series of tower defense games created by [[Ninja Kiwi]] within the [[Bloons (franchise)|''Bloons'' franchise]] on which the player must prevent a group of rubber balloons known as [[Bloon|Bloons]] from reaching the end of a predetermined path by placing defensive towers in the sides of the path which can pop the Bloons by diverse methods, for example, by using a [[Dart Monkey]] which is featured on the original Bloons game.
{{About|the video game series|the first game of this series|Bloons Tower Defense (game)|other uses of the term "Bloons TD"|Bloons TD (disambiguation)}}{{Lede image|BTD1 nk thumb.jpg|Gameplay of [[Bloons Tower Defense]], the first game of the series.}}'''''Bloons TD''''' (also known as '''''Bloons Tower Defense''''' or '''''BTD''''') is a series of tower defense games created by [[Ninja Kiwi]] within the [[Bloons (franchise)|''Bloons'' franchise]] on which the player must prevent a group of rubber balloons known as [[Bloon|Bloons]] from reaching the end of a predetermined path by placing defensive towers in the sides of the path which can pop the Bloons by diverse methods, for example, by using a [[Dart Monkey]] which is featured on the original Bloons game.


Line 68: Line 69:
Like its predecessors it added a group of new towers into the game, including [[Sniper Monkey]], [[Ninja Monkey]], [[Heli Pilot]], [[Engineer Monkey|Monkey Engineer]], [[Bloonchipper]] and the [[Monkey Sub]], with the later 4 being released after launch. The path system for upgrades returned from ''Bloons TD 3'', and now features four upgrades in each path, but towers are only capable of receiving a maximum of 4 upgrades from one of those paths and two from the other, adding a new strategic element to the game as the players can't get all possible upgrades on a tower at the same time. A new addition to the tower capabilities are the [[Activated Ability|Activated Abilities]], which are actions that can be activated at the press of a button in the user interface and available after the tower receive a certain upgrade.
Like its predecessors it added a group of new towers into the game, including [[Sniper Monkey]], [[Ninja Monkey]], [[Heli Pilot]], [[Engineer Monkey|Monkey Engineer]], [[Bloonchipper]] and the [[Monkey Sub]], with the later 4 being released after launch. The path system for upgrades returned from ''Bloons TD 3'', and now features four upgrades in each path, but towers are only capable of receiving a maximum of 4 upgrades from one of those paths and two from the other, adding a new strategic element to the game as the players can't get all possible upgrades on a tower at the same time. A new addition to the tower capabilities are the [[Activated Ability|Activated Abilities]], which are actions that can be activated at the press of a button in the user interface and available after the tower receive a certain upgrade.


Additions to the Bloons include a change to Camo Bloons, instead of being their own type, is now a property that can be applied to any non-MOAB-Class Bloon and is inherited to their children. In addition to that, small Bloons can also have the [[Regrow]] property, allowing them to regenerate lost layers every few seconds. Both properties can be applied at the same time. This game also introduced the third MOAB-Class Bloon, the [[Z.O.M.G.]] (Now stylized as ZOMG meaning Zeppelin of Mighty Gargantuaness).
Additions to the Bloons include a change to Camo Bloons, instead of being their own type, is now a property that can be applied to any non-MOAB-Class Bloon and is inherited to their children. In addition to that, small Bloons can also have the [[Regrow]] property, allowing them to regenerate lost layers every few seconds. Both properties can be applied at the same time. This game also introduced the third MOAB-Class Bloon, the [[ZOMG|Z.O.M.G.]] (Now stylized as ZOMG meaning Zeppelin of Mighty Gargantuaness).


This game also introduced [[Special Agent|Special Agents]], which are items or towers that are can be purchased Monkey Money (the premium currency of the game) during the game rather than Cash. The Specialty mechainic of ''BTD4'' was expanded into the [[Specialty Building|Specialty Buildings]], on which players can spend Monkey Money to add a discount to a specific tower or giving them some boost during gameplay at the cost of making other towers and their upgrades more expensive. The game also added the [[Impoppable]] mode, where towers are even more expensive than in Hard mode and the players only have one Life and cannot gain more, alongside other modifiers that make the game harder. The players can also enable other modifiers to the game, like [[reverse]] the path the Bloons take on the map or [[Mastery|adding one more layer to every Bloon]].
This game also introduced [[Special Agent|Special Agents]], which are items or towers that are can be purchased Monkey Money (the premium currency of the game) during the game rather than Cash. The Specialty mechainic of ''BTD4'' was expanded into the [[Specialty Building|Specialty Buildings]], on which players can spend Monkey Money to add a discount to a specific tower or giving them some boost during gameplay at the cost of making other towers and their upgrades more expensive. The game also added the [[Impoppable]] mode, where towers are even more expensive than in Hard mode and the players only have one Life and cannot gain more, alongside other modifiers that make the game harder. The players can also enable other modifiers to the game, like [[reverse]] the path the Bloons take on the map or [[Mastery|adding one more layer to every Bloon]].
Line 96: Line 97:
The Specialty Building mechanic of ''BTD5'' is reworked into a mechanic called [[Monkey Knowledge]], and even if it shares its name with the equivalent mechanic in ''Bloons Monkey City'', in this game it works more like an ability tree, where the points for the tree are mostly being awarded when the player's account levels up. The Special Agents and road items were transformed into the [[Power]] system which is composed of two parts, first items that grant some sort of boost or utility and can be bought with Monkey Money (e.g. Road Spikes and Super Monkey Storm), and the [[Insta Monkey|Insta Monkeys]] which towers (which can have upgrades pre-applied) that can be placed for free, but can only be used once and will only last for the rest of the game where they were placed.
The Specialty Building mechanic of ''BTD5'' is reworked into a mechanic called [[Monkey Knowledge]], and even if it shares its name with the equivalent mechanic in ''Bloons Monkey City'', in this game it works more like an ability tree, where the points for the tree are mostly being awarded when the player's account levels up. The Special Agents and road items were transformed into the [[Power]] system which is composed of two parts, first items that grant some sort of boost or utility and can be bought with Monkey Money (e.g. Road Spikes and Super Monkey Storm), and the [[Insta Monkey|Insta Monkeys]] which towers (which can have upgrades pre-applied) that can be placed for free, but can only be used once and will only last for the rest of the game where they were placed.


For the Bloons, it added the [[Purple Bloon]] and the strongest non-Boss Bloon in the game, the BAD (Big Airship of Doom). This MOAB-Class Bloon is immune to being slowed down, stunned or knocked back along the track presenting a challenge to any defense. A new Bloon property, called [[Fortified]] was also added, this doubles the amount of health a Bloon have and can only be applied to Lead, Ceramic and MOAB-Class Bloons. Bloons may also have any combination of Camo, Regrow and Fortified property, if able, including the three at the same time. In [[Sandbox]] mode, players can also send the [[Test Bloon]] and its [[MOAB Test Bloon|MOAB-Class]] counterpart which behave the same as a Red Bloon or a MOAB, but have a very high amount of health. This game also introduced three new Boss Bloons: [[Lych]], [[Phayze]] and [[Diamondback]]. Diamondback is currently exclusive to the ''Frontier Legends'' DLC which also has six exclusive Bloon types: [[Dynamite Bloon|Dynamite]], [[Glass Bloon (BTD6)|Glass]], [[Diamond Bloon|Diamond]], [[Aura Bloon|Aura]], [[Retribution Bloon|Retribution]] and [[Ringleader Bloon|Ringleader]] Bloons, although some of them are inspired by or have appeared previously in other series of the franchise such as the [[Bloons Supermonkey (series)|Supermonkey series]].
For the Bloons, it added the [[Purple Bloon]] and the strongest non-Boss Bloon in the game, the [[BAD]] (Big Airship of Doom). This MOAB-Class Bloon is immune to being slowed down, stunned or knocked back along the track presenting a challenge to any defense. A new Bloon property, called [[Fortified]] was also added, this doubles the amount of health a Bloon have and can only be applied to Lead, Ceramic and MOAB-Class Bloons. Bloons may also have any combination of Camo, Regrow and Fortified property, if able, including the three at the same time. In [[Sandbox]] mode, players can also send the [[Test Bloon]] and its [[MOAB Test Bloon|MOAB-Class]] counterpart which behave the same as a Red Bloon or a MOAB, but have a very high amount of health. This game also introduced three new Boss Bloons: [[Lych]], [[Phayze]] and [[Diamondback]]. Diamondback is currently exclusive to the ''Frontier Legends'' DLC which also has six exclusive Bloon types: [[Dynamite Bloon|Dynamite]], [[Glass Bloon (BTD6)|Glass]], [[Diamond Bloon|Diamond]], [[Aura Bloon|Aura]], [[Retribution Bloon|Retribution]] and [[Ringleader Bloon|Ringleader]] Bloons, although some of them are inspired by or have appeared previously in other series of the franchise such as the [[Bloons Supermonkey (series)|Supermonkey series]].


Maps also feature a few new mechanics, first, [[line of sight]], where obstacles and structures like buildings or walls can block the sight of Monkeys preventing them from attacking on certain directions, second, [[Removable|removables]], which are items on the map that can be interacted by paying certain amounts of cash and after paying, they alter the terrain in several ways like removing line of sight blockers, open more space for towers or transforming land into water or vice versa. [[Gizmo|Gizmos]] are the third type and they encapsulate any other map interaction that isn't a removable, like altering the path that Bloons take or summon additional towers or items that can attack Bloons.
Maps also feature a few new mechanics, first, [[line of sight]], where obstacles and structures like buildings or walls can block the sight of Monkeys preventing them from attacking on certain directions, second, [[Removable|removables]], which are items on the map that can be interacted by paying certain amounts of cash and after paying, they alter the terrain in several ways like removing line of sight blockers, open more space for towers or transforming land into water or vice versa. [[Gizmo|Gizmos]] are the third type and they encapsulate any other map interaction that isn't a removable, like altering the path that Bloons take or summon additional towers or items that can attack Bloons.
Line 108: Line 109:


* [[Rogue Legends|'''''Rogue Legends''''']]: Released in February 2025, in this game, the player guides a Monkey in a tile-based map with some spaces being attacked by Bloons, leading to a short game of ''BTD6'', similar to the tiles in ''Bloons Monkey City''. It features rogue-lite elements such as the towers and upgrades the players has available and objects called Artifacts that provide passive buffs to the Monkeys.
* [[Rogue Legends|'''''Rogue Legends''''']]: Released in February 2025, in this game, the player guides a Monkey in a tile-based map with some spaces being attacked by Bloons, leading to a short game of ''BTD6'', similar to the tiles in ''Bloons Monkey City''. It features rogue-lite elements such as the towers and upgrades the players has available and objects called Artifacts that provide passive buffs to the Monkeys.
* '''''[[Frontier Legends]]''''': Released in December 2025, this DLC features a Western-themed lineal story in a semi-open world featuring [[Sheriff]] who is appointed as the new sheriff of [[Sandytown]] after Diamondback destroys the town where he used to live. The main plot revolves around Sheriff and other Monkey characters investigating the origin of the Wild Bloons which are causing problems across the entire Frontier.
* '''''[[Frontier Legends]]''''': Released in December 2025, this DLC features a Western-themed lineal story in a semi-open world featuring [[Sheriff (BTD6)|Sheriff]] who is appointed as the new sheriff of [[Sandytown]] after Diamondback destroys the town where he used to live. The main plot revolves around Sheriff and other Monkey characters investigating the origin of the Wild Bloons which are causing problems across the entire Frontier.
* '''''Runic Legends'''''
* '''''Runic Legends'''''
{{Clear}}{{Lede image|BATTD logo.png}}
{{Clear}}{{Lede image|BATTD logo.png}}
Line 140: Line 141:
|-
|-
| rowspan="4" |[[Bloons Tower Defense 3]]
| rowspan="4" |[[Bloons Tower Defense 3]]
|[[Bloons Tower Defense 3 (Flash)|Flash]]
|Flash
|{{Date|2 sep 2008}}<ref>{{Cite|title=Bloons Tower Defense 3|publisher=Ninja Kiwi|archive timestamp=20080902121200|archive url=https://web.archive.org/web/20080902121200/http://ninjakiwi.com/Games/Tower-Defense/Bloons-Tower-Defense-3.html|retrieved={{date|02 mar 2025}}}}</ref>
|{{Date|2 sep 2008}}<ref>{{Cite|title=Bloons Tower Defense 3|publisher=Ninja Kiwi|archive timestamp=20080902121200|archive url=https://web.archive.org/web/20080902121200/http://ninjakiwi.com/Games/Tower-Defense/Bloons-Tower-Defense-3.html|retrieved={{date|02 mar 2025}}}}</ref>
|The date is the earliest archived mention of the game in Ninja Kiwi's website.
|The date is the earliest archived mention of the game in Ninja Kiwi's website.
Line 243: Line 244:
|Main
|Main
|{{timestamp|2018-07-13T18:03:16Z}}  <ref>[https://play.google.com/store/apps/details?id=com.ninjakiwi.btdadventuretime Bloons Adventure Time TD on Google Play]</ref>
|{{timestamp|2018-07-13T18:03:16Z}}  <ref>[https://play.google.com/store/apps/details?id=com.ninjakiwi.btdadventuretime Bloons Adventure Time TD on Google Play]</ref>
|Date is for Android and iOS<ref>[https://apps.apple.com/us/app/bloons-adventure-time-td/id1197289086 Bloons Adventure Time TD on Apple App Store] (Date available in the source code)</ref>, {{date|24 oct 2018}} on Amazon Appstore<ref>[https://www.amazon.com/Ninja-Kiwi-Bloons-Adventure-Time/dp/B07JC2K69T Bloons Adventure Time TD on Amazon Appstore]</ref> and {{timestamp|16 January 2019 10:00:54 UTC}}<ref>[https://steamdb.info/app/979060/ Bloons Adventrue Time TD on SteamDB]</ref> on Steam.
|Date is for Android and iOS<ref>[https://apps.apple.com/us/app/bloons-adventure-time-td/id1197289086 Bloons Adventure Time TD on Apple App Store] (Date available in the source code)</ref>, {{date|24 oct 2018}} on Amazon Appstore<ref>[https://www.amazon.com/Ninja-Kiwi-Bloons-Adventure-Time/dp/B07JC2K69T Bloons Adventure Time TD on Amazon Appstore]</ref> and {{timestamp|16 January 2019 10:00:54 UTC}}<ref>[https://steamdb.info/app/979060/ Bloons Adventure Time TD on SteamDB]</ref> on Steam.
|-
|-
| rowspan="2" |[[Bloons TD Battles 2]]
| rowspan="2" |[[Bloons TD Battles 2]]
Line 256: Line 257:
{{Clear}}
{{Clear}}


== External links ==
==See also==
*[[Bloons Trigonometry Defense]]
*[[Ninja Kiwi Archive]]


* [[wikipedia:Bloons_Tower_Defense|Article in Wikipedia]]
== References ==
* [https://ninjakiwi.com/archive Flash game archive from Ninja Kiwi]
<references />
{{Clear}}
{{Clear}}


== References ==
== External links ==
<references />
 
* [[wikipedia:Bloons_Tower_Defense|Article on Wikipedia]]
{{Clear}}
{{Clear}}


== Navigation ==
== Navigation ==
{{Game nav}}
{{Game nav}}
[[Category:Bloons TD (series)]]
[[Category:Bloons TD (series)|*]]